Yaratık

Fey

KanonKitaplardan resmî bilgiBoDp. 87-88, 90-91SoVp. 41MCp. 213

Bu madde henüz yalnızca İngilizce.

The fey are creatures of pure chaos and mischief. They represent the creativity and potential of the act of creation itself.1

Origins

The fey are beings of change, first created to be motifs in the dreams of mortals. When The Dark One resolved to destroy existence, they too left the dream to join the battle on the planes of existence.1

Nature

The fey are extremely magical, and their volatile nature makes them dangerous to deal with. Powerful fey hold immense amounts of illusion and enchantment magic within their bodies. Whenever a fey acts according to its nature, it leaves behind a trace of chaotic magic.2

They love to play with the truth: most of the time, what they say is true but deceiving and full of tricks. Even so, the plain and direct agreements of the fey are counted, alongside devils' contracts and ancient wisdom drawn from artifacts, among the ways by which mortals reach hidden powers.34

A shepherd who sleeps at the wrong time in the wrong place may fall victim to the fairies' sense of humour.5

Binding the fey

The lawful folk of The Empire usually count it a good thing when a dangerous fey's influence on the Material Plane is removed, and many wizards value binding a powerful fey to their service. Binding a fey without harming it calls for acts of great uncertainty; binding one at the cost of lasting harm calls for great determination and systematic method.6

The Apparatus Imaginarium is a device built to trap fey inside a demiplane shaped by the imagination of the wizard who made it, often using materials from the fey realms such as pixy dust or unicorn horn. A trapped fey may try to solve the riddle that locks it in only once a decade; if the puzzle is too simple, the fey may free itself, or someone who stumbles on the device may unwittingly release it. Fey imprisoned this way can be used as sacrifices in cruel rituals.7

The rite called the Chains of Stagnation halts the ever-changing chaotic magic within a fey and leaves indifference and depression in its place, while glowing chains sear its flesh if it tries to escape. A fey can be lured into the ritual site by trickery, but it is usually captured by brute force. The Pixbond serum compels the captive to tell the truth to the ritualist whose blood went into it, and the Component of Absolute Certainty drains away the chaotic magic the fey gives off, so that every attempt at deceit becomes torture. The magic drawn from the fey sustains the chains for thirty days; without a fresh injection in that time, the chains run dry and the fey may escape.8

Notlar

  1. ↑KitapBook of Dead, p. 87
  2. ↑KitapBook of Dead, pp. 87, 90, 91
  3. ↑KitapBook of Dead, p. 90
  4. ↑KitapShadow Over Vansreik, p. 41
  5. ↑KitapMercenary Compendium, p. 213
  6. ↑KitapBook of Dead, pp. 87, 88, 91
  7. ↑KitapBook of Dead, p. 88
  8. ↑KitapBook of Dead, pp. 90, 91

Kaynaklar

Bu madde şunlara dayanır:

  • BoDBook of Dead(Bad Badger Games, 2024), pp. 87-88, 90-91
  • SoVShadow Over Vansreik(Bad Badger Games, 2024), p. 41
  • MCMercenary Compendium(Bad Badger Games, 2024), p. 213

İlgili maddeler

TanrıThe Dark OneThe sole true creator in Teneris mythology, father of the gods, who prefers the silence of the Void to existence and is feared by every mortal race as a destroyer.EserApparatus ImaginariumA wizard-made puzzle device, usually a puzzle box, that traps fey beings inside a demiplane shaped by its maker's imagination and can only be opened by solving its puzzle and final riddle.BölgeThe EmpireThe human realm at the heart of the Lands of Exile, an absolute monarchy heavily shaped by faith, ruled from Marble City by the unbroken line of the Red Eagle and divided into five provinces under their Sovereigns.BölgeMaterial PlaneThe plane of mortal existence, distinct from the upper and lower planes, the Feywild and the void, which demons, fey spirits and Voidborn enter through rites and portals or, rarely, of their own will.EserComponent of Absolute CertaintyA crystal transformed by years of daily divination into a magical tool of foresight, usually bought from a magical institute or the black market, and used to drain the chaotic magic of captured fey.KarakterAquaThe fey spirit of the forest of Sınır Sapı in the Zincirsiz campaign, born of water and dwelling mostly beneath it, whose heart is tied to the region's plenty and who lent that heart to the mage Jonathan River against a common enemy.YaratıkDark silhouette of the clearingA lightless being in human shape seen in a forest clearing in the Yeni Dünya campaign, which seems cut out of reality itself and draws the shadows of the dead into itself; it is known as the Voidborn.KarakterMind flayer of Sınır SapıA nameless mind flayer of the Zincirsiz campaign who worked from a cave beneath the forests of Sınır Sapı with drow at its side, sought a buried object tied to the town's plenty, and bargained with the mage Jonathan River.KarakterSpirit of the buried roomsA smoky, half-formed warrior spirit in heavy armour and chains in the Zincirsiz campaign, which barred the way out of buried rooms near the mountain of the orc Azbo and tested whether intruders were worthy to leave.KavramThe ArchitectA mysterious being of the Sürgün Günlükleri campaign to whom O.C. credits some fifty volumes recording the fated events in the lives of unusually lucky people; what the Architect is remains unknown.