Category

Magic

Explore magic as a force and a practice within the world.

Magic içindeki her şey

24 maddeden 24 gösteriliyor

A

  • AetherKavramThe essential element that runs through everyone and everything in Teneris, woven by the goddess Zeolet out of raw Eidar, and the only usable source of arcane magic for mortal wizards.
  • Apparatus ImaginariumEserA wizard-made puzzle device, usually a puzzle box, that traps fey beings inside a demiplane shaped by its maker's imagination and can only be opened by solving its puzzle and final riddle.
  • Archon AcademyÖrgütThe largest and most powerful school of magic in the realm, set on a floating island above the Great Western Sea, which every mage in the Empire must attend and which serves as both university and prison.

B

  • BloodstoneEserAn extremely rare, mineral-like material of unpredictable power that mages prize for strengthening their magic, and that sometimes grows inside living beings as the dreaded Bloodstone Plague.

C

  • Component of Absolute CertaintyEserA crystal transformed by years of daily divination into a magical tool of foresight, usually bought from a magical institute or the black market, and used to drain the chaotic magic of captured fey.

D

  • Diviners and OraclesKavramMaster Carolin Brondy's work on religion and the arcane, which sets the grace of ancient seers against the systematic practice of divination magic.
  • Draconis ArcanumKavramMaster Faldon Kerst's three-volume arcane tome on dragon-derived magic, the spells of dragons and the use of dragon parts in magic, considered unmatched in its study of dragon biology.

E

  • EidarKavramThe raw magical force born with the first thing the Dark One created, older than the gods; the untamable source of nature, elemental and time magic wielded by shamans, seers and druids.

G

  • Galevan LawKavramThe law discovered by Professor Maverick Galevan of the Coalition of Enlightenment and set out in his book Temporal Deteriorations of Spells, named after him.
  • Grand HourglassEserOne of the most mysterious objects in creation, the hourglass in which all the time in the universe gathers, entrusted by imperial doctrine to Arcaneus and bound up with the Hourglass Conspiracy of 261 AVD.
  • GunpowderKavram · The EmpireA relatively new invention whose production in the Lands of Exile needs the joint work of Archon Academy wizards and imperial alchemists, and whose supply is ordered by the First Priority Act.

L

  • Long Lasting Natural Effects of Potent MagicKavramAn arcane study by Professor Merrick Galevan that examines and categorises the changes seen in creatures, objects and regions exposed to magic, regarded as a groundbreaking work in its field.

M

  • MagicKavramThe common name for every supernatural force in the Lands of Exile, from a carnival magician's tricks to world-shaking spells and divine miracles. Scholars trace it to three sources, Aether, Eidar and Miracles.
  • Mark of the VoidKavramA lasting mark left on the soul of those touched by Voidborn in the Yeni Dünya campaign, a deep curse that rest does not lift, which no priest the band met could remove and which seems to leave an opening for control.
  • MiraclesKavramThe divine wonders worked by priests, paladins and other chosen mortals. Miracles are not magic in the usual sense, for they draw on the upper planes where the gods dwell, are made of prayer rather than incantation, and are granted very rarely.
  • The Magical AtrophyKavramA scholarly work by Professor Merrick Galevan on the gradual loss of potency in powerful spells over time, and on the limits and causes of that loss.

O

  • OakenheartEserA heart of ancient oak roots and a gemstone charged with nature's magic, set in place of a ranger's own heart through the forest gnomes' risky procedure called the heart of thorns.

P

  • Pact of EphorusKavramThe oath that the drow Ephorus swore to an unnamed Lady in the Sürgün Günlükleri campaign in exchange for his release from a goblin cell, and whose terms bound his loyalty, his body, his sleep and his soul.
  • Pact of the forest's heartKavramThe bargain in the Zincirsiz campaign by which the water spirit Aqua gave the mage Jonathan River the heart of the forest near Sınır Sapı, so that he might hunt down the creature preying on it and then hand the heart to Teresa.
  • PixbondEserA serum made from a ritualist's blood and distilled pixie essence that compels a captured fey to tell the truth to the one whose blood went into it, and that wakes the runes of the Chains of Stagnation.
  • PsionicsKavramMental and supernatural powers whose users, like monks and creatures with inborn abilities, neither shape the Aether nor use Eidar in the way spellcasters do. Their link to either source remains a matter of debate.

S

  • The SanctionOlayThe imperial decree of 1203 BVD, issued by Emperor Valigard IV after the war of the immortal mages, that binds every mage to the Archon Academy and remains in effect today.

T

  • Temporal Deteriorations of SpellsKavramThe book in which Professor Maverick Galevan of the Coalition of Enlightenment set out the Galevan Law, named after him.
  • Thesis on Magic and the ElementsKavramThe disputed second thesis that Castor defended for his mastery at the Archon in the Mürekkep ve Çelik campaign, arguing that all magic is the handling of matter and its elements rather than the shaping of energy.