Aether
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Aether is an essential element of the universe, running through everyone and enveloping everything. To understand magic, it is said, one must understand Aether, Eidar and miracles.1
Origin
The goddess of magic, Zeolet, wove and shaped Aether by working the more potent but uncontrollable force of Eidar. Before mortals awoke, she walked the world as a giant avatar, weaving raw magic into a form they could use. Aether may be her creation, but Eidar is older than the gods; while Aether fills the realms and flows without pause, Eidar lies in the void between realms and waits within everything.2
Nature
Aether is like an invisible, endless liquid. To eyes attuned to arcane things it is as real and visible as rainwater, and like water soaking into a material, everything draws in the Aether around it and is affected by it. Most creatures instinctively sense places where it runs strong. A tingling at the back of the neck, a sudden change in temperature or a passing shiver are sometimes linked to it, and a being exposed to its currents for a long time may be permanently changed.1
Every spell cast calms, stills and settles the Aether around it, and the magical energy nearby flows in to fill the space it leaves. Every spell therefore sets off currents of Aether, which is always a moving, somewhat living force; magic that senses the presence and nature of other magic often works by reading this flow.1
Aether is limited by its very structure. Under normal circumstances it is the only source of magic that mortal sorcerers can reach and use.1
In some remote parts of the world there are voids in the Aether shaped like enormous, deep footprints, most of them now filled with water. These are known as Zeolet’s Footprint.3
Aether and those who use it
Some beings are highly sensitive to Aether and can turn this fundamental energy into magic by various methods. Chants, arcane focuses, ingredients and gestures are only ways of focusing the Aether that is everywhere; they are not the source of magic. What decides the strength of a being's bond with Aether is still a mystery.1
Aether is a source used only by those who work arcane magic. It breeds a kind of addiction: wizards kept away from it grow restless, like a fish out of water, longing for its touch until their last breath. Spellcasters are also known to carry lasting marks of their art, such as eyes that change colour, whitening hair, a sulphur-like smell on the skin or lights glowing beneath the eyelids in sleep.1
It is believed that a wizard or sorcerer chooses Aether and follows that path, while Eidar chooses the shaman or druid who will wield it.4
The inborn powers of certain creatures, the powers that people such as monks acquire, and psionic abilities are alike in that their users do not work the Aether or use Eidar as spellcasters do. How they relate to either remains a matter of debate.4
The Dwarves cannot use arcane magic at all: something in their nature keeps them from touching the Aether.5
Notlar
Kaynaklar
Bu madde şunlara dayanır:
- SSGLands of Exile: Starter Setting Guide(Bad Badger Games, 2024), pp. 18-19, 32, 42
