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Gece

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Gece ("Night") is an enchanted short sword in the campaign Raphael Efsanesi ("The Legend of Raphael"). Raphael took it from the Kalel master Naros. Gece was the name it already bore, though the name is not written on it, and Raphael chose to keep it.1

Nature

The blade carries the sign of a full moon. It makes no sound itself, and whoever it strikes cannot cry out; its wounds also carry a deathly, withering harm.1

When the blade was examined for registration, the officials found traces of magic that might be forbidden. Such a weapon, they said, could be used to kill in secret and hide the crime from the authorities, and it bore the mark of a school of magic viewed with suspicion. Siyah, head of the Archon embassy in White City, recognised that school as his own field.2 3

Sale to Sirius

Short of money, Raphael offered to leave the silent blade as a pledge, but Picolo told him the maker he needed to pay wanted coin, not goods, and advised him to sell it to Sirius, keeper of a shop of wonders in the inner ring of the capital. Sirius studied the blade through his monocle. He called it a strong, fine and rare piece but hard to sell because of its ill luck, and after some bargaining he bought it.4 5 6

Sirius did not like to leave his shop, so he paid Raphael extra to have the blade registered for him: first at the office by the city gate, and at the Archon if the office sent him there. The blade went back into Raphael's keeping for this, though it now belonged to Sirius.7

Registration

Two large offices stand side by side at the entrance of White City, one recording magic items and the other mages. At the item office Raphael presented himself as the owner of an inn and claimed that a customer had left the blade behind and never returned. As a citizen he was charged nothing, and after an hour's testing the official sent him on to the Archon for approval, asking for a written statement about the earlier customer within fifteen days.8 9 10

At the embassy Siyah judged that possessing the blade was lawful and gave Raphael a sealed approval in an envelope, advising him above all not to carry it outside White City. An attendant then handed the blade back to Raphael.3 11

Notlar

  1. ↑Oyun masasıYeni Ortaklıklar | DnD 5E Oynanış #3 (Raphael Efsanesi #3), 8:47
  2. ↑Oyun masasıTozlu Sayfalar | DnD 5e Oynanış #7 (Raphael Efsanesi #7), 8:28
  3. ↑Oyun masasıTozlu Sayfalar | DnD 5e Oynanış #7 (Raphael Efsanesi #7), 32:46
  4. ↑Oyun masasıAlışılmadık İşler | DnD 5e Oynanış #6 (Raphael Efsanesi #6), 1:22:05
  5. ↑Oyun masasıAlışılmadık İşler | DnD 5e Oynanış #6 (Raphael Efsanesi #6), 1:27:49
  6. ↑Oyun masasıAlışılmadık İşler | DnD 5e Oynanış #6 (Raphael Efsanesi #6), 1:29:09
  7. ↑Oyun masasıAlışılmadık İşler | DnD 5e Oynanış #6 (Raphael Efsanesi #6), 1:31:18
  8. ↑Oyun masasıTozlu Sayfalar | DnD 5e Oynanış #7 (Raphael Efsanesi #7), 3:42
  9. ↑Oyun masasıTozlu Sayfalar | DnD 5e Oynanış #7 (Raphael Efsanesi #7), 5:32
  10. ↑Oyun masasıTozlu Sayfalar | DnD 5e Oynanış #7 (Raphael Efsanesi #7), 9:35
  11. ↑Oyun masasıTozlu Sayfalar | DnD 5e Oynanış #7 (Raphael Efsanesi #7), 41:20

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    İlgili maddeler

    YerArchon embassy in White CityThe Archon Academy's seat in the capital in the Raphael Efsanesi campaign, a windowless, colour-changing building ringed by purple water, whose shifting halls are home to the head envoy Siyah.KarakterFalstadHuman wizard of the Raphael Efsanesi campaign who drew Raphael into a pocket realm of his own making and led him into the Collector's hoard to take a book of terrible power.EserFalstad's dark bookUnnamed book of the Raphael Efsanesi campaign that the wizard Falstad took from the Collector's hoard, whose unreadable script fills the mind with dread, darkness and evil.KarakterFazonHuman leader of the Followers of Zolan in White City in the Raphael Efsanesi campaign, who hires out his fighters and mages to Raphael, shields him from Zolan's searching power and refuses to cross the Empire.ÖrgütFollowers of ZolanA disciplined company of mercenaries in the Raphael Efsanesi campaign, founded by the ageless Zolan the Undying, which runs a fighting arena in White City and hires out its warriors and mages to whoever pays.KarakterKalaThief of the Raphael Efsanesi campaign, cast out of her guild after a bloody job, whom Raphael invited to his inn and later found chained in the Collector's archive.KarakterKarasA big mercenary warrior of the Raphael Efsanesi campaign who changes sides to join the assassin Raphael and becomes the self-styled security chief of his inn in White City.KarakterNarosMaster of the Kalel assassins in White City in the Raphael Efsanesi campaign, said to be a tiefling known as the Emperor Slayer, who forced Raphael into his service with a biting ring and two hostages.ÖrgütNight RatsThe largest of the street gangs of White City's slums in the Raphael Efsanesi campaign, led by Zulu and rumoured to turn into rats under the full moon.YerNight WolfAn inn near the palace of White City, formerly called the North Wind, which the assassin Raphael takes from the assassins of Kalel in the Raphael Efsanesi campaign and runs under a new name; an inn of both names also appears in Mürekkep ve Çelik.