Karakter

Jax

KanonKitaplardan resmî bilgiMCp. 84-85, 92

Bu madde henüz yalnızca İngilizce.

Jax, the Devil of Vansreik, is a tiefling from Farran, a member of The Action Company and the ambassador of the Warmongers. From the moment of his birth his destiny was bound up with a supernatural entity known as The Banker.1

Neptun

Orphaned, Jax was left to make his way through the hard streets of Neptun, running from a troubled past, and there he formed a lasting friendship with Kerwyn. In their formative years the two sharpened their skills by outwitting wealthy merchants and relieving drunken gang members of their valuables, and early in their adventuring careers they built up a hefty fortune. As their skills grew, so did their ambitions, and they set out for the Empire in search of greater opportunity.2

The dragon Zher'kresk

The pair arrived in Vansreik five years ago, aiming for a share of the profits of the city's mercenary market, and joined the Warmongers. Their first mission was to help the Action Company defeat the black dragon Zher'kresk and its goblin clans, keeping the dragon's army from the great cities of the Empire and Vansreik from falling into its claws. Jax and Kerwyn eliminated important targets and played a pivotal part in the dragon's death, and the two parties formed a lasting bond. When two of the Action Company's original four members died in the fight, Jax and Kerwyn took their places.2

The church of Vansreik blessed Jax for his part in saving the city from the goblinoids. Returning to the city in triumph, he took on the role of the Warmongers' ambassador, managing their relations with influential figures of the church and the nobility.3

The Banker

Bound by a pact with the Banker, Jax uses the connection to learn valuable things about his associates and contacts.1

Character and style

Jax is elusive and very hard to strike, with a reactive way of fighting; he likes to place himself between the enemy and his allies as a living bulwark. He fights mainly at close quarters but is equally at home at range, and uses his magic to strengthen his defences. He favours ambushes and Deep Pit missions. He will not kill orphans, he is forgiving towards Neptunians, and he hates witch hunters.1

Notlar

  1. ↑KitapMercenary Compendium, p. 84
  2. ↑KitapMercenary Compendium, pp. 84, 92
  3. ↑KitapMercenary Compendium, pp. 84, 85

Kaynaklar

Bu madde şunlara dayanır:

  • MCMercenary Compendium(Bad Badger Games, 2024), pp. 84-85, 92

İlgili maddeler

KarakterKerwynA master archer from the slums of Neptun, known as the Bow of Punishment, who serves as head assassin of the Warmongers and is a member of the Action Company.ÖrgütThe Action CompanyThe elite cadre of adventurers within the Warmongers of Vansreik. With Jax and Kerwyn at its side it defeated the black dragon Zher’kresk and its goblin clans, and its members were honoured for saving the Western Provinces.ÖrgütWarmongersThe newest of Vansreik's authorised mercenary guilds, founded by the pirate and warlock Jogard Di, quartered in a converted gladiator school and locked in a violent feud with the Eagle Brigade.YaratıkThe BankerAn enigmatic and formidable entity that grants power to mortals and deals with them much like a bank, accepting every form of currency and prizing souls above all.YerNeptuneA coastal city west of the Empire and one of the three largest cities of the Free Ports, owned by no one, contested by street gangs and pirate lords, and home to the free folk's own church of Aquaron.BölgeFarr IslandsAn island group in the Great Western Sea, a few days' sail from the Free Folk's cities, whose tribal, seafaring people produce some of the best sailors in the realm and send chocolate and other exotic goods to the Empire.KarakterMajeekA charming rogue from the Islands of Farr and a founding member of the Warmongers, who helped Jogard Di establish the guild and secure its legal right to operate.KarakterFazonHuman leader of the Followers of Zolan in White City in the Raphael Efsanesi campaign, who hires out his fighters and mages to Raphael, shields him from Zolan's searching power and refuses to cross the Empire.KarakterHermann ÇelikyüzThe heavily armed leader of the Bloody Coin, a band of mercenaries hired by the Porvis house, who clashes with Kemp Corvus's company of thirty at the Porvis forest house in the Sürgün Günlükleri campaign.KarakterKerosA triton sellsword of the Mürekkep ve Çelik campaign, shipwrecked far to the north of Neptune, whom Castor and the merfolk warrior Ademaris rescue beneath the sea and who later escorts Castor's pupils to their exams.