Tanrı

Korhak

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Korhak is the god of strength and violence, known as the Merciless One, the Champion of Blood and the Lord of Battlecry. His domains are rage, valour, strength and honour, and his symbol is a broken axe.1

Teachings

Korhak values power and courage above all else. His creed describes a society in which the weak have no place and the strong should always rule. He is ruthless, but he does not endorse dishonour: not every raid made for wealth or sport receives his blessing, and only a fight against a strong opponent is counted worthy.2

In his philosophy, the path to growth and freedom always means pushing oneself further. Seen this way, Korhak is no mindless, bloodthirsty power: for all his taste for destruction, his creed rests on the warrior who advances by challenging himself. His precept reads: "Wolf shall rule the sheep. Through rage, we are free."2

Worship

Korhak is respected by mountain tribes, by marauder clans and above all by orc warbands that keep to their old ways. Soldiers respect him too, but disciplined members of the military more often pray to Alarath for strength, and belief in Korhak is more common among mercenaries.2

Not every orc follows him. Many orcs are not raiders at all: they live in harmony with nature and worship Viridia instead of Korhak.3

Korhak is worshipped with deadly pit fights. Victory is celebrated, the winner is rewarded and the fallen are honoured. Magic and ranged weapons have no place in these games, because the blood god disapproves of such tools, and of poison most of all.2

The 2024 introduction to the setting likewise presents him as the god of strength and violence, whose symbol is a broken axe, and who is worshipped through gladiatorial fights that end in death.4

Korhak and the High Church

Korhak is described as a cruel god highly valued by barbarians. In Sanctuary, every god of the Exiled Pantheon has a patriarch, and the leaders of Korhak's cult, like those of Apathe's, have a place among them. The two gods' only temples stand in Sanctuary, with chained doors and empty halls.5

The church teaches that if Korhak and Apathe one day kneel and repent before Alarath, they will take their place in the heavens once more, and the patriarchs of their cults will take their rightful seats on the council.5

Earlier name

In the 2017 introduction to the setting, the god is called Grumş; the name Korhak replaced it later. That account describes Grumş as a god of war and destruction worshipped by orcs and goblins. He is not evil at heart, but chaotic: he loves destruction and war, and believes that one rises through battle.6

In the 2017 account he hates elves above all, and whoever wished to become his paladin had to kill an elf; the reason for this hatred was kept back. His followers held fighting tournaments to the death to find the best warriors. His symbol then was a red, lidless eye, in place of the broken axe he is otherwise known by.78

Notlar

  1. ↑KitapLands of Exile: Starter Setting Guide, pp. 25, 30
  2. ↑KitapLands of Exile: Starter Setting Guide, p. 30
  3. ↑KitapLands of Exile: Starter Setting Guide, p. 45
  4. ↑TasarımcıSürgün Toprakları Evreni Başlangıç Rehberi, 1:27:36, 1:27:46, 1:32:29
  5. ↑KitapLands of Exile: Starter Setting Guide, p. 24
  6. ↑TasarımcıZincir Şarkısı Evren Tanıtımı #1, 1:14:38, 1:14:46, 1:14:48, 1:14:51, 1:14:54, 1:14:56
  7. ↑TasarımcıZincir Şarkısı Evren Tanıtımı #1, 1:15:01, 1:15:03, 1:15:08, 1:15:19, 1:15:37, 1:15:40, 1:15:42, 1:15:43
  8. ↑KitapLands of Exile: Starter Setting Guide, p. 25

Kaynaklar

Bu madde şunlara dayanır:

Kitaplar

  • SSGLands of Exile: Starter Setting Guide(Bad Badger Games, 2024), pp. 24-25, 30, 45
  • SoVShadow Over Vansreik(Bad Badger Games, 2024), pp. 94-95, 98, 112

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