Polus
Bu madde henüz yalnızca İngilizce.
Polus, called the Sinner, is a mage who does not die, in the Mürekkep ve Çelik ("Ink and Steel") campaign. His enemies give him that name because they hold immortality to be the first great sin; his followers call him the Wise.1
Origins
In the War of the Immortal Mages, Polus is said to have led the side that found immortality; the Chain Wardens captured and imprisoned him. The immortal mages of old ruled lands and subjects and trained pupils of their own.2 3
The return
At the Archon, Nocklin told Castor that a very evil mage had come back from death and was gaining disciples among the students; a mage who had taken the place of the grandmaster Vex Noyer and fled after a duel with Loren was, the narration revealed, one of his pupils, and small beside him. Nocklin sent Castor into the Golden Arrow to learn the names of Polus's followers.4 5 6 7
Soon every student was talking of the Sinner while the teachers were away, though such knowledge should not have reached them; the spread itself seemed a sign of guidance from within. A student named Chris claimed that the Sinner had caused an explosion in the palace in White City, and that once he set things right the high towers of magic in the provinces would reopen and students could study near their families. Nocklin feared for the teachers more than the students: the Sinner had great followers, and he was sure several grandmasters were involved.1 8 9 10
Blue's gathering
At a secret gathering on the Skydock, a pigeon turned into Blue, the council member who speaks for the school of enchantment. He praised the immortal mages as great beings with much to teach, called imperial history biased, and said that a hero told falsely had acted for the safety of mages. He claimed support well beyond those present, even among the paladins in the halls, and declared that the witch hunters would never wake from their beds and that after dawn the emperor would meet a surprise at the Dwarf Gate.11 12 13 14 15
Castor gave Nocklin his signal. The red master offered Blue one chance to surrender; Blue reached for his spellbook, and Castor's spell halted him for a moment. Herrenhal then gave up his right hand, which crumbled to dust, to break the spell that held up the Skydock, and it fell with most of the rebels on it. A buried teleportation circle opened onto the Dwarf Gate, where the emperor's small force and its priests faced a great army of orcs and banners of nobles.16 17 18
Notlar
- ↑Oyun masasıGizli Toplantılar | DnD 5e Oynanış #9 (Mürekkep ve Çelik #9), 6:02
- ↑Oyun masasıEve Dönüş, Archon | DnD 5e Oynanış #8 (Mürekkep ve Çelik #8), 2:44:11
- ↑KitapLands of Exile: Starter Setting Guide, p. 12
- ↑Oyun masasıEve Dönüş, Archon | DnD 5e Oynanış #8 (Mürekkep ve Çelik #8), 2:40:08
- ↑Oyun masasıEve Dönüş, Archon | DnD 5e Oynanış #8 (Mürekkep ve Çelik #8), 2:40:59
- ↑Oyun masasıEve Dönüş, Archon | DnD 5e Oynanış #8 (Mürekkep ve Çelik #8), 2:42:15
- ↑Oyun masasıEve Dönüş, Archon | DnD 5e Oynanış #8 (Mürekkep ve Çelik #8), 2:45:04
- ↑Oyun masasıGizli Toplantılar | DnD 5e Oynanış #9 (Mürekkep ve Çelik #9), 15:18
- ↑Oyun masasıGizli Toplantılar | DnD 5e Oynanış #9 (Mürekkep ve Çelik #9), 18:13
- ↑Oyun masasıGizli Toplantılar | DnD 5e Oynanış #9 (Mürekkep ve Çelik #9), 25:20
- ↑Oyun masasıSorgu ve İhanet | DnD 5e Oynanış #10 (Mürekkep ve Çelik #10), 1:19:48
- ↑Oyun masasıSorgu ve İhanet | DnD 5e Oynanış #10 (Mürekkep ve Çelik #10), 1:35:47
- ↑Oyun masasıSorgu ve İhanet | DnD 5e Oynanış #10 (Mürekkep ve Çelik #10), 1:37:10
- ↑Oyun masasıSorgu ve İhanet | DnD 5e Oynanış #10 (Mürekkep ve Çelik #10), 1:40:04
- ↑Oyun masasıSorgu ve İhanet | DnD 5e Oynanış #10 (Mürekkep ve Çelik #10), 1:42:32
- ↑Oyun masasıSorgu ve İhanet | DnD 5e Oynanış #10 (Mürekkep ve Çelik #10), 1:45:11
- ↑Oyun masasıSorgu ve İhanet | DnD 5e Oynanış #10 (Mürekkep ve Çelik #10), 1:47:36
- ↑Oyun masasıSorgu ve İhanet | DnD 5e Oynanış #10 (Mürekkep ve Çelik #10), 1:49:59
- ↑Oyun masasıCüce Kapısı Muharebesi ve Alışılmadık Tez | DnD 5e Oynanış #11 (Mürekkep ve Çelik #11), 44:44
Kaynaklar
Bu madde şunlara dayanır:
Kitaplar
- SSGLands of Exile: Starter Setting Guide(Bad Badger Games, 2024), p. 12
▶ Oyun kaydı
- Eve Dönüş, Archon | DnD 5e Oynanış #8 (Mürekkep ve Çelik #8), 2:40:08, 2:40:59, 2:42:15, 2:44:11, 2:45:04
- Gizli Toplantılar | DnD 5e Oynanış #9 (Mürekkep ve Çelik #9), 6:02, 15:18, 18:13, 25:20
- Sorgu ve İhanet | DnD 5e Oynanış #10 (Mürekkep ve Çelik #10), 1:19:48, 1:35:47, 1:37:10, 1:40:04, 1:42:32, 1:45:11, 1:47:36, 1:49:59
- Cüce Kapısı Muharebesi ve Alışılmadık Tez | DnD 5e Oynanış #11 (Mürekkep ve Çelik #11), 44:44
