The Puppeteer
Bu madde henüz yalnızca İngilizce.
The Puppeteer (Kuklacı) is a powerful and hidden enemy of Kemp Corvus, Sarah and Ephorus in the Sürgün Günlükleri ("Exile Chronicles") campaign. The name first reached them in an anonymous letter of warning, and for a long time they did not know whether the Puppeteer was a person, a spirit or a creature.12
The warning
The letter came with Kemp's family post, added on different paper. Its writer called the threat facing the companions one of the greatest in the realm's history, said the Puppeteer did not like those who spoiled his plans and that his choices had narrowed after the events at Eski Yurt, and offered help, asking them to meet "where the eagle fell". The hand was fine and careful, the paper cheap and straw-like, the ink a dark burgundy rather than black; the companions searched it for ciphers, acrostics and marks, but found nothing that tied it to any order or scribe.34
The companions wondered whether the writer was someone following them, perhaps linked to the chain-bearers or another organisation. Much later, in the mines beneath the mountain, a man called O.C. introduced himself among the bodies of dead duergar and acknowledged the letters he had sent; he sat down with the companions to talk about the enemy they shared.25
The trail
The companions suspected that the celestial dust they had found inside a black amethyst, a stone left by a devil, might be a means of controlling the devil or the beings the Puppeteer used. They came to believe that the true object of their search was still the black amethyst ring of Ephorus's dream, and wondered whether their whole journey was a trap of the Puppeteer's to draw them into the dwarven mines.67
In Gazad they told an officer that someone called the Puppeteer was looking for a black amethyst ring, and asked how the stone was taken out and sold; the officer showed no sign of knowing the name. Ephorus asked about it loudly over the gaming tables of a crowded tavern, and found that no one there had heard of it.89
In a secret meeting in Gazad, the wandering warrior Hermes warned that by asking the Puppeteer's name openly they endangered others drawn into the matter. He had fought the being unwillingly but never seen its face, and thought the companions were following its trail into the past rather than to where it now was. He believed the Puppeteer very strong but not without limits: his research had shown that the way of making people kill themselves while whistling did not work on everyone, and that it had been spoken of in the region since old times.1011
O.C.'s account
O.C. said that the Puppeteer sought out and killed people like himself, and was trying to bring about the opposite of what was written in the book that O.C. followed. He said the Puppeteer could change memories, force people to act against their will and build illusions that seemed as real as reality, and needed only small tools to do harm, such as making an innkeeper put rat poison in the soup and then forget it. He did not know whether the Puppeteer was stronger than the mightiest mages of the Archon.1213
He had seen amethyst fragments on those who followed the Puppeteer of their own will, and spoke of accounts that those under control heard a voice as beautiful as an angel's before they died. When the companions later tried to pass on, in writing or mind to mind, what they had learned of the Puppeteer and of the being called Mimar, The Architect, those who listened could not understand.1415
The threat
Returning to Osterhn, the companions warned their friends that the Puppeteer could make those he controlled wound and kill themselves, so that open attack was not the only danger. They thought he avoided coming in person and set others in front of him, and planned to use his obsession with respect and humiliation to anger him into showing himself. The idea of drawing him into a narrow pocket plane, to limit his movement and his reach to other people, was also weighed, with the risk of being watched and trapped themselves.252627
Notlar
- ↑Oyun masasıKaranlığın Yolları | DnD 5e Oynanış #37 (Sürgün Günlükleri #37), 2:01:44
- ↑Oyun masasıKaranlığın Yolları | DnD 5e Oynanış #37 (Sürgün Günlükleri #37), 2:04:03
- ↑Oyun masasıKaranlığın Yolları | DnD 5e Oynanış #37 (Sürgün Günlükleri #37), 1:55:58
- ↑Oyun masasıKaranlığın Yolları | DnD 5e Oynanış #37 (Sürgün Günlükleri #37), 2:10:24
- ↑Oyun masasıGölge Oyunu | DnD 5E Oynanış #40 (Sürgün Günlükleri #40), 29:31
- ↑Oyun masasıKaranlığın Yolları | DnD 5e Oynanış #37 (Sürgün Günlükleri #37), 3:23:20
- ↑Oyun masasıGazad Kalesi | DnD 5E Oynanış #38 (Sürgün Günlükleri #38), 1:36:44
- ↑Oyun masasıGazad Kalesi | DnD 5E Oynanış #38 (Sürgün Günlükleri #38), 2:20:04
- ↑Oyun masasıGazad Kalesi | DnD 5E Oynanış #38 (Sürgün Günlükleri #38), 2:47:25
- ↑Oyun masasıİpucu | DnD 5E Oynanış #39 (Sürgün Günlükleri #39), 1:02:27
- ↑Oyun masasıİpucu | DnD 5E Oynanış #39 (Sürgün Günlükleri #39), 1:11:22
- ↑Oyun masasıGölge Oyunu | DnD 5E Oynanış #40 (Sürgün Günlükleri #40), 45:46
- ↑Oyun masasıGölge Oyunu | DnD 5E Oynanış #40 (Sürgün Günlükleri #40), 56:13
- ↑Oyun masasıGölge Oyunu | DnD 5E Oynanış #40 (Sürgün Günlükleri #40), 1:27:54
- ↑Oyun masasıKaranlikta Savas | DnD 5E Oynanış #44 (Sürgün Günlükleri #44), 3:33:15
- ↑Oyun masasıGölge Oyunu 2 | DnD 5E Oynanış #41 (Sürgün Günlükleri #41), 50:26
- ↑Oyun masasıGölge Oyunu 2 | DnD 5E Oynanış #41 (Sürgün Günlükleri #41), 52:08
- ↑Oyun masasıGölge Oyunu 2 | DnD 5E Oynanış #41 (Sürgün Günlükleri #41), 54:06
- ↑Oyun masasıGün Doğana Kadar | DnD 5e Oynanış #48 (Sürgün Günlükleri #48), 2:26:25
- ↑Oyun masasıGün Doğana Kadar | DnD 5e Oynanış #48 (Sürgün Günlükleri #48), 2:28:20
- ↑Oyun masasıGün Doğana Kadar | DnD 5e Oynanış #48 (Sürgün Günlükleri #48), 2:28:41
- ↑Oyun masasıGün Doğana Kadar | DnD 5e Oynanış #48 (Sürgün Günlükleri #48), 2:32:38
- ↑Oyun masasıGün Doğana Kadar | DnD 5e Oynanış #48 (Sürgün Günlükleri #48), 2:38:13
- ↑Oyun masasıGün Doğana Kadar | DnD 5e Oynanış #48 (Sürgün Günlükleri #48), 2:36:01
- ↑Oyun masasıSon Bir İş | DnD 5e Oynanış #49 (Sürgün Günlükleri #49), 53:35
- ↑Oyun masasıSon Bir İş | DnD 5e Oynanış #49 (Sürgün Günlükleri #49), 58:01
- ↑Oyun masasıSon Bir İş | DnD 5e Oynanış #49 (Sürgün Günlükleri #49), 2:18:50
- ↑Oyun masasıSahte Tanrı | DnD 5E Oynanış #50(FİNAL) (Sürgün Günlükleri #50), 1:24:16
- ↑Oyun masasıSahte Tanrı | DnD 5E Oynanış #50(FİNAL) (Sürgün Günlükleri #50), 1:36:45
- ↑Oyun masasıSahte Tanrı | DnD 5E Oynanış #50(FİNAL) (Sürgün Günlükleri #50), 1:39:40
- ↑Oyun masasıSahte Tanrı | DnD 5E Oynanış #50(FİNAL) (Sürgün Günlükleri #50), 2:01:48
- ↑Oyun masasıSahte Tanrı | DnD 5E Oynanış #50(FİNAL) (Sürgün Günlükleri #50), 3:13:49
- ↑Oyun masasıSahte Tanrı | DnD 5E Oynanış #50(FİNAL) (Sürgün Günlükleri #50), 3:20:39
- ↑Oyun masasıSahte Tanrı | DnD 5E Oynanış #50(FİNAL) (Sürgün Günlükleri #50), 4:03:46
- ↑Oyun masasıSahte Tanrı | DnD 5E Oynanış #50(FİNAL) (Sürgün Günlükleri #50), 4:17:48
Kaynaklar
Bu madde şunlara dayanır:
▶ Oyun kaydı
- Karanlığın Yolları | DnD 5e Oynanış #37 (Sürgün Günlükleri #37), 1:55:58, 2:01:44, 2:04:03, 2:10:24, 3:23:20
- Gazad Kalesi | DnD 5E Oynanış #38 (Sürgün Günlükleri #38), 1:36:44, 2:20:04, 2:47:25
- İpucu | DnD 5E Oynanış #39 (Sürgün Günlükleri #39), 1:02:27, 1:11:22
- Gölge Oyunu | DnD 5E Oynanış #40 (Sürgün Günlükleri #40), 29:31, 45:46, 56:13, 1:27:54
- Gölge Oyunu 2 | DnD 5E Oynanış #41 (Sürgün Günlükleri #41), 50:26, 52:08, 54:06
- Karanlikta Savas | DnD 5E Oynanış #44 (Sürgün Günlükleri #44), 3:33:15
- Gün Doğana Kadar | DnD 5e Oynanış #48 (Sürgün Günlükleri #48), 2:26:25, 2:28:20, 2:28:41, 2:32:38, 2:36:01, 2:38:13
- Son Bir İş | DnD 5e Oynanış #49 (Sürgün Günlükleri #49), 53:35, 58:01, 2:18:50
- Sahte Tanrı | DnD 5E Oynanış #50(FİNAL) (Sürgün Günlükleri #50), 1:24:16, 1:36:45, 1:39:40, 2:01:48, 3:13:49, 3:20:39, 4:03:46, 4:17:48
