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Book of Dead

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Book of Dead is a sourcebook for the Lands of Exile setting, published by Bad Badger Games. It is written for fifth-edition campaigns and gathers new player options, dark rituals, a corruption system, a resurrection ruleset, and curses and magic items.1

A skull with one staring eye and a dripping candle under a cobwebbed arch
The cover of Book of DeadArt by Yiğit Ergül. Book of Dead (Bad Badger Games, 2024), p. 1.

Contents

The book opens with player options: three new lineages, the droom, the forgotten and the venereth, followed by subclasses, backgrounds and feats. The second chapter holds the dark rituals of binding and summoning, and long-lasting curses; later chapters set out the corruption system and the resurrection ruleset, and the book closes with curse tables, magic items and an heirloom item for each new subclass.2

Much of its setting lore is in the lineage chapters, which describe the tree-born droom and the undead forgotten, who rise from their graves and walk among the living.3 Like the other books of the setting, it gathers specific details and fragments of setting lore in boxes headed "In the Lands of Exile".4

Tone

The creators describe the Lands of Exile as tonally darker, more realistic and somewhat lower in magic than most official settings for the same game, and say that its restrictions on race, class and background belong to this universe alone.5

Credits

The book was created by Fatih Şahinbaş and written by Ahmet Cem Alemdar, with visual design by Yiğit Ergül. Its cover, a skull caught between life and death bearing a burning candle beneath a grimly decorated arch, was designed by Yiğit Ergül.6