Eser

Forest automaton carrier

KanonKitaplardan resmî bilgi▶ Oyun kaydı

Bu madde henüz yalnızca İngilizce.

The forest automaton carrier is a great automaton of the Geroni in the campaign Yeni Dünya ("New World"). It came through the trees at dawn to collect the band of travellers who had left Avlor Aten with the head consul Orpi, and carried them on its back towards Perses Castle.12

No driver or escort rode on it, yet it moved as though it knew where it was going. Its gait did not suit rough ground and caused some small damage along the way, though it did not uproot or fell trees.34

On the ride the smell of water brought back to the doctor Bruno his first crossing to the New World, and the coastal wind as the castle came into view reminded the gnome Finli of his own arrival by sea; Finli had not spoken in years to the younger partner he had left behind. When the companion Sticks was missed on the way, Orpi would not speak of it aloud, saying that some owners can hear through the ears of their automata. At the castle the carrier stopped at a soldier's signal.1567

Notlar

  1. ↑Oyun masasıDoktor | DnD 5E Oynanış #12.5 (Yeni Dünya #12.5), 2:29:54
  2. ↑Oyun masasıPerses Kalesi | DnD 5E Oynanış #13 (Yeni Dünya #13), 30:42
  3. ↑Oyun masasıPerses Kalesi | DnD 5E Oynanış #13 (Yeni Dünya #13), 35:18
  4. ↑Oyun masasıPerses Kalesi | DnD 5E Oynanış #13 (Yeni Dünya #13), 31:23
  5. ↑Oyun masasıMucit | DnD 5E Oynanış #12.5 (Yeni Dünya #12.5), 2:23:37
  6. ↑Oyun masasıPerses Kalesi | DnD 5E Oynanış #13 (Yeni Dünya #13), 15:34
  7. ↑Oyun masasıPerses Kalesi | DnD 5E Oynanış #13 (Yeni Dünya #13), 3:46

Kaynaklar

Bu madde şunlara dayanır:

    ▶ Oyun kaydı

    • Doktor | DnD 5E Oynanış #12.5 (Yeni Dünya #12.5), 2:29:54
    • Mucit | DnD 5E Oynanış #12.5 (Yeni Dünya #12.5), 2:23:37
    • Perses Kalesi | DnD 5E Oynanış #13 (Yeni Dünya #13), 30:42, 31:23, 35:18
    • Perses Kalesi | DnD 5E Oynanış #13 (Yeni Dünya #13), 3:46, 15:34

    İlgili maddeler

    EserAlaztaşıA dark stone of the New World in the Yeni Dünya campaign that gives off heat without smoke once it meets the air, which the Coalition of Enlightenment studied in Aquila in the hope of warming ordinary homes.YerAlaztaşı mineThe mine outside Aquila in the Yeni Dünya campaign that supplied the Coalition of Enlightenment with Alaztaşı, closed for a time by a darkness in its tunnels that no lantern could pierce.KarakterAlbus Rodarius WillowA powerful Archon mage of the Yeni Dünya campaign, living in Aquila, who blackmails the band into helping him recover the ancient inscription held by the Coalition of Enlightenment.KavramAutomata of Avlor AtenThe mindless working machines of the Geroni city of Avlor Aten in the Yeni Dünya campaign, which guard its streets, carry loads, tend gardens and draw carriages, from the armed guard-machines to the servitors and labourers.YerAvlor AtenA Geroni city-state of Canarque in the Yeni Dünya campaign, a walled city of great statues, domes and automata that the band first saw in a painting from Willow's vault and later entered through it.EserBook of NamesA silver book chained to an altar in the great library of a sealed Geroni temple in the Yeni Dünya campaign, whose blank pages fill with every name of the one who holds it.KarakterBruno RossiA physician of the Yeni Dünya campaign, known in Aquila as the Doctor, who treats the poor for little or nothing at his clinic, works with the Coalition of Enlightenment only when their aims meet, and carries a black arm whose origin he does not know.BölgeCanarqueThe western of the two great continents of Teneris, a collection of fragmented lands discovered by an imperial expedition that returned in 289 AVD, and known to most imperial subjects as the New World.KarakterChief arcanist of Avlor AtenThe chief arcanist of the Geroni city of Avlor Aten in the Yeni Dünya campaign, an architect who builds towers by moving stone with magic, befriends the gnome engineer Finli at Perses Castle and shares rune-work with him.KavramCity rules of AquilaThe printed rules read to newcomers at the port of Aquila in the Yeni Dünya campaign, covering registration, lights at night, the closing of the gates, weapons near the castle and the equal treatment of crimes against the native peoples.