Karakter

Rolf

KanonKitaplardan resmî bilgi▶ Oyun kaydı

Bu madde henüz yalnızca İngilizce.

Rolf is a young human hunter in the campaign Yeni Dünya ("New World"). Ragor, a friend of the Inran guide Fauna among the hunters outside Aquila's walls, recommended him to the band as a guide who knew the land well; he could not defend himself in a real fight, Ragor said, but knew how to run. Rolf came carrying a hunting bow and a bone knife, and was hired for a daily wage with food and drink. Ragor told him to take the band where they wanted, not to ask too many questions and to slip away if danger came.123

The road north

Rolf rode his own horse, and was seen to be an easy and skilled rider. He knew the paths off the main road that horses could take, and the way to Uzun İskele. He said that he and his fellows stayed outside the city wall by the hunters' huts and hunted, ranging over places a few days away.4567

He said he had heard that further inland from the coast grazing beasts such as deer were dying, and that the elders of the hunters' guild had told the young not to hunt there; horses brought over, he added, got stomach aches from the local grass. He spoke too of an old dwarf hunter who had crossed the sea and worked with a native companion, and of a rumour a few weeks old that the two had seen strange things in the forest, spirits or demons; he offered to introduce the band to the dwarf on their return.8910

At the village he went off for two hours to hunt small game and came back with rabbits. He did not ask who the wounded man they had come for was, and hung a lantern from a stick to light the way on horseback. On the road back, seeing the Legion's fleet, he was glad and uneasy at once.111213

The ambush

When constructs sent by Deimos ambushed the band on the way back to Aquila, Rolf took the wounded mage Manfred out of the fight. Unable to bring him into the city unseen, he left him at the Hunters' Shelter outside the northern wall, where the band met Ragor and the guide again and returned the horses.14151617

Notlar

  1. ↑Oyun masasıKarmaşık Olaylar | DnD 5E Oynanış #23 (Yeni Dünya #23), 3:36:47
  2. ↑Oyun masasıKarmaşık Olaylar | DnD 5E Oynanış #23 (Yeni Dünya #23), 3:37:38
  3. ↑Oyun masasıKarmaşık Olaylar | DnD 5E Oynanış #23 (Yeni Dünya #23), 3:38:18
  4. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 29:15
  5. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 30:33
  6. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 32:24
  7. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 33:04
  8. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 33:52
  9. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 34:33
  10. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 35:05
  11. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 1:01:50
  12. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 2:06:20
  13. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 2:13:13
  14. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 2:35:41
  15. ↑Oyun masasıEtki ve Tepki | DnD 5E Oynanış #25 (Yeni Dünya #25), 37:02
  16. ↑Oyun masasıKristal Parçası | DnD 5E Oynanış #26 (Yeni Dünya #26), 54:38
  17. ↑Oyun masasıKristal Parçası | DnD 5E Oynanış #26 (Yeni Dünya #26), 55:58

Kaynaklar

Bu madde şunlara dayanır:

    ▶ Oyun kaydı

    İlgili maddeler

    YerAquilaThe port city founded on the continent of Canarque after the imperial voyage that discovered the New World returned in 289 AVD.KarakterBruno RossiA physician of the Yeni Dünya campaign, known in Aquila as the Doctor, who treats the poor for little or nothing at his clinic, works with the Coalition of Enlightenment only when their aims meet, and carries a black arm whose origin he does not know.KavramCity rules of AquilaThe printed rules read to newcomers at the port of Aquila in the Yeni Dünya campaign, covering registration, lights at night, the closing of the gates, weapons near the castle and the equal treatment of crimes against the native peoples.YerDoktorun YeriThe clinic of Bruno Rossi, the Doctor, in the Yeni Dünya campaign, a rented shop in a working quarter of Aquila near the Merchant Road that also serves his companions as their base.KarakterFaunaA young Inran guide and shape-changer of the Yeni Dünya campaign, daughter of the tribe she calls the Lobolar, who guides hunters out of Aquila and joins a band of adventurers in the service of the Coalition of Enlightenment.KarakterFinliAn elderly gnome engineer and inventor of the Yeni Dünya campaign who walks on a prosthetic leg, fights in rune-driven mechanical armour and becomes an independent researcher of the Coalition of Enlightenment in Aquila.KarakterGovernor AlexanderThe governor-general of Aquila in the Yeni Dünya campaign, a cousin of the Emperor who works for peace between the Empire's settlers and the native peoples of the New World while a lingering illness wears him down.KarakterMiroA mineral researcher of the Coalition of Enlightenment in Aquila in the Yeni Dünya campaign, who studies the warming Alaztaşı and sends a band of adventurers to find out why the stones stopped coming from their mine.KarakterOmaraA hired watcher of the Yeni Dünya campaign who follows a band of adventurers through Aquila for an unknown client, survives a poisoned bolt by feigning death and comes to the band's doctor for help.KarakterOrsonAn old scholar of the Yeni Dünya campaign, an expert on the Dark One, who is carried off from the castle of Aquila and handed to a mysterious employer; a band of adventurers sets out to learn where he is held.