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Aquila

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Aquila is a port city on Canarque, the continent most of the Empire calls the New World. The city was established there after the ship Imperius returned in 289 AVD with the discovery of the continent.1

With Aquila founded, colonisers flocked to the Canarque route, and the Empire went on building relations with the continent's native Inran and Geroni peoples.1

In Yeni Dünya

The campaign Yeni Dünya ("New World") begins in Aquila. It is set years after the campaign Sürgün Günlükleri, on the continent the Empire calls the New World, after Castor's discovery in the west.23

Founding and growth

In the physician Bruno Rossi's memory of his own arrival, some years before the main story, the Empire had issued its decree to send colonists only after the first results of Castor's research with the mages came back, and Aquila was then a harbour without walls and a handful of buildings.45

In the campaign the city has some twenty thousand inhabitants and is laid out on the model of White City. Arrivals who are not soldiers have grown in number over the last two or three years. The city's own farming cannot feed it, and the governor needs trade with the communities around it. Despite its name, the New Quarter was the first part of the city to be built.6789

Harbour and rules

Aquila has two harbours, and most passenger ships put in at Explorer's Harbour; there is no other harbour in use nearby. Arrivals give their name, birthplace, the place they come from and their trade to be registered, and the harbour physicians make them drink a bitter liquid said to strengthen them against disease. Those from the Empire drink it free, while natives pay a small fee; the professor Galevan had fought for it to be free or very cheap. The city's printed rules require registration, a light in the streets at night, and no heavy armour or weapons in the Kaleönü quarter before the castle.1011121314151617

Quarters

The poor quarters of Kuyruk and Sur Dışı lie outside the main walls; between the New Quarter and the Merchant Road are the homes of working people. Beyond the Wheat Gate, in the Green Quarter, live hunters, fishers and the wilderness guides of the Yaban Gezer guild. When the gates are shut at dark, those left outside can find lodging in these outer quarters. At dawn the gates open, barges carrying goods and people begin to move on the river, and workers set out for the fields to the north.181920212223

The Merchant Road quarter, close to the trade, has an inn built over a natural hot spring with a bath behind it, and the Coalition of Enlightenment keeps a large laboratory there. In the Meydan quarter stands the house of the high judge, near the castle and guarded at its door. In the Castle quarter an old building was raised from the wood of a tree that the druids had blessed and brought over with the first settlers; a dwarf and a gnome engineer of the Guild Union fitted it with a great lightning rod. Smuggling is common enough that the larger quarters have meeting places underground, closed to outsiders.2425262728293031

City life

The Safir Kadeh is a two-storey inn whose upper floor is wider than the lower, its timbers braced with iron; listed attendants keep its door, coachmen and servants wait outside, and its guests are wealthy and noble. Its upper hall looks out over the castle and the river, with tables set apart by screens. At the other end of the city, at a place called the Pit, those who have money put something into the common pot and those who have none eat free. Sticks lodges at the Buhurdan.3233343536

Imported goods are scarce and shared out at the harbour, so unregistered goods feed a black market in luxury foods, supplied by dealers such as Otto. The Guild Union has several buildings in the city. There are fewer than twenty physicians, and no public library.3738394041

There is no Inquisition in Aquila, and the church's staff and direct power are limited. Its temple of marble, whose patron is Alarath, stands near the castle in one of the safest parts of the city, outside the Castle Square where heavy armour may not go; inside, an elevator of wooden pulleys, drawn by three or four novices, carries old priests to the upper floor.42434445

During the campaign the city prepared for the festival of the Red Moon, linked with the night when the veil between the worlds is thinnest, when people gather in the streets so as not to be alone; see Night of the Red Moon.4647

Government

Aquila is governed by Governor Alexander, who was appointed from the centre. Two imperial families, the Von Mansfeld and the Stratmore, are named as the leading houses of the city. After settlements founded far from the city met with deadly attacks, the governor ordered their people gathered into Aquila.4849

When rumours spread that the governor was dead, mounted soldiers drove the people of the streets into the square before the castle. Alexander came out alive, weak and anxious. He told the crowd that he had been poisoned the night before by a native, and that another native had helped to draw out the poison; violence against the natives had followed the rumours, and he would not allow it. As he spoke, three men were hanged from the walls.50515253545556

Spoiler: Later eventsAçık ettiği: Yeni Dünya #24; Yeni Dünya #26 · Ne okuduğunuzu söyleyin

Notlar

  1. ↑KitapLands of Exile: Starter Setting Guide, p. 17
  2. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 25:20
  3. ↑VideoYeni Dünya, Şimdiye Kadarın Özeti (1 - 12.5) (Yeni Dünya), 2:36
  4. ↑Oyun masasıDoktor | DnD 5E Oynanış #12.5 (Yeni Dünya #12.5), 19:53
  5. ↑Oyun masasıDoktor | DnD 5E Oynanış #12.5 (Yeni Dünya #12.5), 23:34
  6. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 28:01
  7. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 44:02
  8. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 1:05:51
  9. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 1:56:52
  10. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 30:39
  11. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 13:45
  12. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 31:35
  13. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 34:02
  14. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 36:29
  15. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 2:08:00
  16. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 37:08
  17. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 37:23
  18. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 42:55
  19. ↑Oyun masasıKefen Yırtanlar | DnD 5E Oynanış #6 (Yeni Dünya #6), 2:10:16
  20. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 1:05:19
  21. ↑Oyun masasıKarmaşık Olaylar | DnD 5E Oynanış #23 (Yeni Dünya #23), 3:33:49
  22. ↑Oyun masasıEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 1:56:23
  23. ↑Oyun masasıYüksek Yerler / DnD 5E Oynanış#16 (Yeni Dünya #16), 1:15:38
  24. ↑Oyun masasıEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 1:53:15
  25. ↑Oyun masasıEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 1:54:28
  26. ↑Oyun masasıEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 2:34:11
  27. ↑Oyun masasıYüksek Yerler / DnD 5E Oynanış#16 (Yeni Dünya #16), 1:11:06
  28. ↑Oyun masasıYüksek Yerler / DnD 5E Oynanış#16 (Yeni Dünya #16), 1:54:59
  29. ↑Oyun masasıBüyücünün Evi | DnD 5E Oynanış #8 (Yeni Dünya #8), 2:32:06
  30. ↑Oyun masasıBüyücünün Evi | DnD 5E Oynanış #8 (Yeni Dünya #8), 2:32:31
  31. ↑Oyun masasıYüksek Yerler / DnD 5E Oynanış#16 (Yeni Dünya #16), 45:59
  32. ↑Oyun masasıSarsıntı Sonrası | DnD 5E Oynanış #4 (Yeni Dünya #4), 2:06:06
  33. ↑Oyun masasıSarsıntı Sonrası | DnD 5E Oynanış #4 (Yeni Dünya #4), 2:07:33
  34. ↑Oyun masasıSarsıntı Sonrası | DnD 5E Oynanış #4 (Yeni Dünya #4), 2:08:51
  35. ↑Oyun masasıİkili Oyun | DnD 5E Oynanış #5 (Yeni Dünya #5), 38:33
  36. ↑Oyun masasıİkili Oyun | DnD 5E Oynanış #5 (Yeni Dünya #5), 40:00
  37. ↑Oyun masasıKefen Yırtanlar | DnD 5E Oynanış #6 (Yeni Dünya #6), 1:50:24
  38. ↑Oyun masasıKefen Yırtanlar | DnD 5E Oynanış #6 (Yeni Dünya #6), 1:49:57
  39. ↑Oyun masasıKefen Yırtanlar | DnD 5E Oynanış #6 (Yeni Dünya #6), 1:45:09
  40. ↑Oyun masasıVoidborn | DnD 5E Oynanış #15 (Yeni Dünya #15), 1:12:58
  41. ↑Oyun masasıKarmaşık Olaylar | DnD 5E Oynanış #23 (Yeni Dünya #23), 2:02:54
  42. ↑Oyun masasıKarmaşık Olaylar | DnD 5E Oynanış #23 (Yeni Dünya #23), 2:02:20
  43. ↑Oyun masasıKarmaşık Olaylar | DnD 5E Oynanış #23 (Yeni Dünya #23), 2:01:35
  44. ↑Oyun masasıKarmaşık Olaylar | DnD 5E Oynanış #23 (Yeni Dünya #23), 2:09:06
  45. ↑Oyun masasıKarmaşık Olaylar | DnD 5E Oynanış #23 (Yeni Dünya #23), 2:10:39
  46. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 45:26
  47. ↑Oyun masasıAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 45:45
  48. ↑Oyun masasıAvlor Aten | DnD 5E Oynanış #10 (Yeni Dünya #10), 2:18:37
  49. ↑Oyun masasıSarsıntı Sonrası | DnD 5E Oynanış #4 (Yeni Dünya #4), 51:35
  50. ↑Oyun masasıEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 1:58:56
  51. ↑Oyun masasıEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 2:06:26
  52. ↑Oyun masasıEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 2:08:24
  53. ↑Oyun masasıEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 2:10:02
  54. ↑Oyun masasıEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 2:11:06
  55. ↑Oyun masasıEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 2:11:35
  56. ↑Oyun masasıEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 2:11:49
  57. ↑Oyun masasıUzun İskele | DnD 5E Oynanış #24 (Yeni Dünya #24), 2:09:46
  58. ↑Oyun masasıKristal Parçası | DnD 5E Oynanış #26 (Yeni Dünya #26), 1:37:50
  59. ↑Oyun masasıKristal Parçası | DnD 5E Oynanış #26 (Yeni Dünya #26), 1:39:01
  60. ↑Oyun masasıKristal Parçası | DnD 5E Oynanış #26 (Yeni Dünya #26), 1:41:29
  61. ↑Oyun masasıKristal Parçası | DnD 5E Oynanış #26 (Yeni Dünya #26), 1:46:45
  62. ↑Oyun masasıKristal Parçası | DnD 5E Oynanış #26 (Yeni Dünya #26), 1:50:04
  63. ↑Oyun masasıKristal Parçası | DnD 5E Oynanış #26 (Yeni Dünya #26), 1:50:37
  64. ↑Oyun masasıKristal Parçası | DnD 5E Oynanış #26 (Yeni Dünya #26), 1:59:05
  65. ↑Oyun masasıKristal Parçası | DnD 5E Oynanış #26 (Yeni Dünya #26), 2:04:09

Kaynaklar

Bu madde şunlara dayanır:

Kitaplar

  • SSGLands of Exile: Starter Setting Guide(Bad Badger Games, 2024), p. 17

▶ Oyun kaydı

▶ Diğer videolar

  • Yeni Dünya, Şimdiye Kadarın Özeti (1 - 12.5) (Yeni Dünya), 2:36

Aquila içinde

KarakterBruno RossiA physician of the Yeni Dünya campaign, known in Aquila as the Doctor, who treats the poor for little or nothing at his clinic, works with the Coalition of Enlightenment only when their aims meet, and carries a black arm whose origin he does not know.KavramCity rules of AquilaThe printed rules read to newcomers at the port of Aquila in the Yeni Dünya campaign, covering registration, lights at night, the closing of the gates, weapons near the castle and the equal treatment of crimes against the native peoples.YerDoktorun YeriThe clinic of Bruno Rossi, the Doctor, in the Yeni Dünya campaign, a rented shop in a working quarter of Aquila near the Merchant Road that also serves his companions as their base.KarakterFaunaA young Inran guide and shape-changer of the Yeni Dünya campaign, daughter of the tribe she calls the Lobolar, who guides hunters out of Aquila and joins a band of adventurers in the service of the Coalition of Enlightenment.KarakterFinliAn elderly gnome engineer and inventor of the Yeni Dünya campaign who walks on a prosthetic leg, fights in rune-driven mechanical armour and becomes an independent researcher of the Coalition of Enlightenment in Aquila.KarakterGovernor AlexanderThe governor-general of Aquila in the Yeni Dünya campaign, a cousin of the Emperor who works for peace between the Empire's settlers and the native peoples of the New World while a lingering illness wears him down.KarakterMiroA mineral researcher of the Coalition of Enlightenment in Aquila in the Yeni Dünya campaign, who studies the warming Alaztaşı and sends a band of adventurers to find out why the stones stopped coming from their mine.KarakterOmaraA hired watcher of the Yeni Dünya campaign who follows a band of adventurers through Aquila for an unknown client, survives a poisoned bolt by feigning death and comes to the band's doctor for help.KarakterOrsonAn old scholar of the Yeni Dünya campaign, an expert on the Dark One, who is carried off from the castle of Aquila and handed to a mysterious employer; a band of adventurers sets out to learn where he is held.KarakterOtto of AquilaA black-market supplier of the Yeni Dünya campaign who works from a run-down depot on Aquila's merchant road, sells costly foods to the city's high society and lends his papers to the band's new shop.KarakterRolfA young hunter and guide of the Yeni Dünya campaign who lives outside the walls of Aquila, knows the back roads of the coast and leads a band of adventurers north to the fishing village of Uzun İskele.KarakterRozanna WestpikeA fallen noblewoman of a Western Shield house in the Yeni Dünya campaign, living in Aquila as a dealer in information, who offers a band of adventurers word of the abducted scholar Orson for five hundred gold.

İlgili maddeler

BölgeCanarqueThe western of the two great continents of Teneris, a collection of fragmented lands discovered by an imperial expedition that returned in 289 AVD, and known to most imperial subjects as the New World.YerAlaztaşı mineThe mine outside Aquila in the Yeni Dünya campaign that supplied the Coalition of Enlightenment with Alaztaşı, closed for a time by a darkness in its tunnels that no lantern could pierce.YerAvlor AtenA Geroni city-state of Canarque in the Yeni Dünya campaign, a walled city of great statues, domes and automata that the band first saw in a painting from Willow's vault and later entered through it.YerClearing of the broken statueA hidden forest clearing on the road to Aquila in the Yeni Dünya campaign, where a headless human statue holds a bowl of strangely dark crystals and a band of travellers finds seven pursuers dead around a cold campfire.YerFırtına TepeA hill of old Inran ruins in the forest south of Aquila in the Yeni Dünya campaign, named by mercenaries for its lightning scars, with a hidden laboratory cave beneath it and a dead white tree, an ancient altar, a mirror and a ballista on its top.KavramGeroni religious traditionThe faith of the Geroni city-states as told in the Yeni Dünya campaign, from an old shared theocracy to a turn towards reason, with gods whose names were erased yet who are still honoured as the Mighty Father, the Merciful Mother and the Wise Child.YerOrpi's lakeside houseAn old log house belonging to the family of the head consul Orpi, on a lake south-west of the Geroni city of Avlor Aten in the Yeni Dünya campaign, where he meets a band of escaped strangers outside the walls.YerRuined Geroni templeAn old, sealed Geroni temple with a great library, reached through the painting of Avlor Aten in the Yeni Dünya campaign, whose way out opened onto a street of that city through a wall mural.YerUzun İskeleA small fishing settlement well north of Aquila in the Yeni Dünya campaign, where fishermen from the Empire and native Inran live and work together, named for a long natural spur of rock that once served as its pier.YerVansreikA lawless city inside the Great Crater of Mortenox on the south-western edge of the Empire, grown up around the Deep Pit, whose noble houses, church and rival mercenary guilds compete for the riches buried beneath it.