Karakter

Ulvar the Hunter

KanonKitaplardan resmî bilgiMCp. 10, 12, 142

Bu madde henüz yalnızca İngilizce.

Ulvar the Hunter is a headhunter from the north and a member of The Black Veil. He is described as adaptable, vicious and a Northerner.1

Joining the Veil

Ulvar is wanted in the Empire for the high-profile assassination of a ranking official in the Northern Provinces. The Wing found him while he was in hiding, and faced with an offer he could not refuse, Ulvar reluctantly joined the Black Veil.2

Once he understood the true nature of the guild, Ulvar longed for a way out. But membership is a commitment for life, and only in death does a member find release from the grasp of the dragon Zherkses. Forced to work in order to survive, he takes no joy in what he does, skilled at his craft though he is.2

Among others

Unlike many of the reclusive members of the Veil, Ulvar is surprisingly sociable. He often visits the city of Vansreik and now and then goes on Deep Pit missions with other mercenary companies. That he is allowed to work with other groups shows how much the Wing values him to the guild.2

In battle

Ulvar uses an oversized longbow to kill from great distances, loosing several shots before he closes to melee. An endurance hunter at heart, he prefers missions in the wild, where he excels at ambushing enemies and turning the terrain to his advantage.2

Notlar

  1. ↑KitapMercenary Compendium, pp. 12, 142
  2. ↑KitapMercenary Compendium, p. 142

Kaynaklar

Bu madde şunlara dayanır:

  • MCMercenary Compendium(Bad Badger Games, 2024), pp. 10, 12, 142

İlgili maddeler

ÖrgütThe Black VeilOne of the oldest assassin guilds in the Empire, ruled from its lair by the adult black dragon Zherkses the Cruel. Membership lasts for life, fear holds the guild together, and its assassins never take contracts inside Vansreik.KarakterThe WingThe head assassin and representative of the Black Veil, a half-elf whose true name is lost, who has held the post for at least two decades and deals with the mercenary guilds of Vansreik on the guild's behalf.YerVansreikA lawless city inside the Great Crater of Mortenox on the south-western edge of the Empire, grown up around the Deep Pit, whose noble houses, church and rival mercenary guilds compete for the riches buried beneath it.BölgeNorthern ProvincesThe northern provinces of the Empire, bordering the lands of Fraza, where imperial supply lines serve the legions and northern customs such as the Day of the Thousand Fangs have taken root.BölgeThe EmpireThe human realm at the heart of the Lands of Exile, an absolute monarchy heavily shaped by faith, ruled from Marble City by the unbroken line of the Red Eagle and divided into five provinces under their Sovereigns.YerDeep PitThe vast pit at the centre of the crater of Vansreik, a dungeon over the ruins of the old City of Mortenox whose entry is regulated by Tickets that the mercenary companies of the city compete for.KarakterDonald WhentThe founder and high commander of the Eagle Brigade, a former Reik Storms captain who staked everything on opening the Deep Pit to Vansreik and made his guild famous with its first expedition there.KarakterGabriella the KindA renegade battlemage who opposed the Scarlet Spears in the Rebellion of Twinrivers and now works as a freelance mercenary, searching for the mercenary Balthasar to learn why he spared her life.KarakterNessa SevenembersA young warrior of the Eagle Brigade, still inexperienced beside the other members but of great promise, who fights in the front line with a war pick.YerRampart RowA place where several mercenaries who also frequent the Grove of the Moon can be found.