Eser

Drawing of the forest creature

KanonKitaplardan resmî bilgiSSGp. 19▶ Oyun kaydı

Bu madde henüz yalnızca İngilizce.

The drawing of the forest creature is a rough sketch in the campaign Zincirsiz ("Unchained") that the veiled man who signed as V gave to Jonathan River at their meeting in a family tomb of Sınır Sapı. He said that a friend of Lady Teresa had managed to draw the creature from a distance. Jonathan reacted strongly to the round head and face it showed, as if he knew it.12

The man told of the creature's ties to the forest and of drow carrying people away, but said he did not know why they worked together or how far. Asked whether the creature could sway minds, enslave or madden them, he stressed that they were not experts and had never come face to face with it.34

Jonathan's account

Speaking of the drawing afterwards, Jonathan called such beings mind flayers. From his lessons, he described them as a thinking race beneath the earth, like humans, elves or orcs but different, with powers of the mind unlike magic that are hard to resist. Stories of their taking knowledge from the brains of the dead, of enslaving others and of coming from the sky he passed on while saying he did not know whether they were true. Because they are living bodies, he thought they could be killed, but did not know whether will alone would be enough against them. He later used the same name for them when questioning Captain Markus.5678

Across the realm, psionic powers are set apart from the ordinary use of magic, and how they relate to the Aether is disputed.9

Notlar

  1. ↑Oyun masasıMüttefik | DnD 5E Oynanış #11 (Zincirsiz #11), 1:54:04
  2. ↑Oyun masasıMüttefik | DnD 5E Oynanış #11 (Zincirsiz #11), 2:00:59
  3. ↑Oyun masasıMüttefik | DnD 5E Oynanış #11 (Zincirsiz #11), 2:03:15
  4. ↑Oyun masasıMüttefik | DnD 5E Oynanış #11 (Zincirsiz #11), 2:09:49
  5. ↑Oyun masasıSorgu | DnD 5E Oynanış #12 (Zincirsiz #12), 32:52
  6. ↑Oyun masasıSorgu | DnD 5E Oynanış #12 (Zincirsiz #12), 34:13
  7. ↑Oyun masasıSorgu | DnD 5E Oynanış #12 (Zincirsiz #12), 34:45
  8. ↑Oyun masasıSorgu | DnD 5E Oynanış #12 (Zincirsiz #12), 1:13:03
  9. ↑KitapLands of Exile: Starter Setting Guide, p. 19

Kaynaklar

Bu madde şunlara dayanır:

Kitaplar

  • SSGLands of Exile: Starter Setting Guide(Bad Badger Games, 2024), p. 19

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İlgili maddeler

KarakterAmnesiac sleeper of ElmA nameless man of the Zincirsiz campaign found asleep on a stone bed in a small room beneath the lake of Elm, who remembered nothing of himself, read every script with ease, and seemed to shape what lay around him in his sleep.KarakterAquaThe fey spirit of the forest of Sınır Sapı in the Zincirsiz campaign, born of water and dwelling mostly beneath it, whose heart is tied to the region's plenty and who lent that heart to the mage Jonathan River against a common enemy.KarakterAzboThe great Azbo of the Zincirsiz campaign, an ancestor revered by orcs who reject their god as a shackle, whose hidden tomb inside a mountain the orcs and the mage Jonathan River sought.KarakterBlinkThe companion of the young mage Jonathan River in the Zincirsiz campaign, a small pink, cloud-like shapeshifting being of unknown kind that appeared after a failed ritual at the Archon Academy and can take the form of keys, tools and other objects.KarakterBoldThe familiar of the young mage Jonathan River in the Zincirsiz campaign, a brown owl that is a fey spirit in owl form, through whose eyes Jonathan scouts, spies and keeps watch.KarakterBrakarAn orc chief of the Zincirsiz campaign who, with his shaman Gromak, set the mage Jonathan River and the sellsword Olaf to recover a relic taken from an ancestor's tomb, and later entrusted the rod to Jonathan.KarakterCaptain MarkusA legion captain at Sınır Sapı in the Zincirsiz campaign whose secret trips out of town drew the suspicion of the witch hunters, and whose house Jonathan River searched and in whose cellar he questioned him.EserCaptain Markus's location notesNotes of some ten to fifteen places in the Sınır Sapı district, found in Captain Markus's hidden box in the Zincirsiz campaign and copied by Jonathan River; they matched a map the witch hunters took from the drow.KarakterDarkaA half-orc chain warden of the Zincirsiz campaign and friend of the great orc Azbo, whose buried rooms near Azbo's mountain, with their diary, maps and books, were found by the mage Jonathan River.KarakterDunkThe closest friend and bunkmate of the young mage Jonathan River at the Archon Academy in the Zincirsiz campaign, a student devoted to mixtures and potions who keeps writing to Jonathan through a pair of linked notebooks.