Karakter

Sesil

KanonKitaplardan resmî bilgiSSGp. 39▶ Oyun kaydı

Bu madde henüz yalnızca İngilizce.

Sesil is a mage in the campaign Yeni Dünya ("New World"). She waited for the band on their way back from Fauna's tribe, a robed woman with a tattoo on her neck, her apprentice standing a step behind her. When she told them she had been watching them, she explained that she had searched the roads by magic.1 2

She introduced herself as Sesil; it was later explained that Cecil is in fact her family name. Her given name is not known.3

The inscription

Sesil described what the band was carrying as an inscription left by a very old heavenly being. If it were brought into the city, she argued, it would cause strife with the Coalition and with both churches, not only the Witnesses of Victory. She said she had no power to compel them and wished to have the stone by consent; asked whether her aims were purely good, she admitted that she had her orders from her superiors and did not herself know all of her order's interests.4 5 6 7

In exchange she offered spell scrolls, gold or simple enchanted weapons, and one of her valuable scrolls apart from any bargain, as a sign of goodwill. Speaking silently into the mind of one of the band, she warned that the church members who had arrived would not let them go.8 9 10

Her order

She spoke of masters, duties, secrecy and wide resources, and named her order in a word heard only unclearly. Her robe and neck tattoo point to the Archon, whose every mage bears a magical and unmistakable tattoo around the neck. The mage Albus Rodarius Willow later said that he had sent her and had been following events.1 7 11 12

Her apprentice was a hooded young man who kept behind his mistress.1

Spoiler: The fight on the roadAçık ettiği: Yeni Dünya #3.5; Yeni Dünya #4 · Ne okuduğunuzu söyleyin

Grand Master Sesil

The head of the Archon's office in Aquila is a Grand Master also called Sesil, or Cecil. She is a different person from the mage met on the road; whether the two are related is not known.19 3 20

Notlar

  1. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 35:02
  2. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 37:35
  3. ↑Oyun masasıKefen Yırtanlar | DnD 5E Oynanış #6 (Yeni Dünya #6), 38:59
  4. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 39:22
  5. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 41:29
  6. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 42:21
  7. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 43:55
  8. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 44:18
  9. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 46:11
  10. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 58:35
  11. ↑KitapLands of Exile: Starter Setting Guide, p. 39
  12. ↑Oyun masasıSarsıntı Sonrası | DnD 5E Oynanış #4 (Yeni Dünya #4), 1:36:13
  13. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 1:14:07
  14. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 1:19:15
  15. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 1:22:51
  16. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 1:33:59
  17. ↑Oyun masasıAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 1:40:31
  18. ↑Oyun masasıSarsıntı Sonrası | DnD 5E Oynanış #4 (Yeni Dünya #4), 16:12
  19. ↑Oyun masasıİkili Oyun | DnD 5E Oynanış #5 (Yeni Dünya #5), 46:07
  20. ↑Oyun masasıKefen Yırtanlar | DnD 5E Oynanış #6 (Yeni Dünya #6), 58:57

Kaynaklar

Bu madde şunlara dayanır:

Kitaplar

  • SSGLands of Exile: Starter Setting Guide(Bad Badger Games, 2024), p. 39

▶ Oyun kaydı

İlgili maddeler

EserAlaztaşıA dark stone of the New World in the Yeni Dünya campaign that gives off heat without smoke once it meets the air, which the Coalition of Enlightenment studied in Aquila in the hope of warming ordinary homes.YerAlaztaşı mineThe mine outside Aquila in the Yeni Dünya campaign that supplied the Coalition of Enlightenment with Alaztaşı, closed for a time by a darkness in its tunnels that no lantern could pierce.KarakterAlbus Rodarius WillowA powerful Archon mage of the Yeni Dünya campaign, living in Aquila, who blackmails the band into helping him recover the ancient inscription held by the Coalition of Enlightenment.KavramAutomata of Avlor AtenThe mindless working machines of the Geroni city of Avlor Aten in the Yeni Dünya campaign, which guard its streets, carry loads, tend gardens and draw carriages, from the armed guard-machines to the servitors and labourers.YerAvlor AtenA Geroni city-state of Canarque in the Yeni Dünya campaign, a walled city of great statues, domes and automata that the band first saw in a painting from Willow's vault and later entered through it.EserBook of NamesA silver book chained to an altar in the great library of a sealed Geroni temple in the Yeni Dünya campaign, whose blank pages fill with every name of the one who holds it.KarakterBruno RossiA physician of the Yeni Dünya campaign, known in Aquila as the Doctor, who treats the poor for little or nothing at his clinic, works with the Coalition of Enlightenment only when their aims meet, and carries a black arm whose origin he does not know.BölgeCanarqueThe western of the two great continents of Teneris, a collection of fragmented lands discovered by an imperial expedition that returned in 289 AVD, and known to most imperial subjects as the New World.KarakterChief arcanist of Avlor AtenThe chief arcanist of the Geroni city of Avlor Aten in the Yeni Dünya campaign, an architect who builds towers by moving stone with magic, befriends the gnome engineer Finli at Perses Castle and shares rune-work with him.KavramCity rules of AquilaThe printed rules read to newcomers at the port of Aquila in the Yeni Dünya campaign, covering registration, lights at night, the closing of the gates, weapons near the castle and the equal treatment of crimes against the native peoples.