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Tide Breaker Bay

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Tide Breaker Bay is where, besides the coastal towns and cities, many of the mercenaries of the Brine Blades can be found. Those who may be met there include Bartouk Hanneker, CHOMPS, Isabeau Blackthorn, Magnus Driftwood, Marisela Stormweaver, Merindiel Stargazer, Ozzigus, Pretty Face Randor, Revna Spearmaiden and Seischa Grasheel.1

Notlar

  1. ↑KitapMercenary Compendium, pp. 11, 32, 38, 82, 102, 107, 110, 115, 116, 122, 128

Kaynaklar

Bu madde şunlara dayanır:

  • MCMercenary Compendium(Bad Badger Games, 2024), pp. 11, 32, 38, 82, 102, 107, 110, 115-116, 122, 128

Tide Breaker Bay içinde

İlgili maddeler

KarakterBartouk HannekerA young fisherman from Mossentry who joined the Brine Blades after his best friend died of wounds taken killing a sahuagin raider with him.KarakterCHOMPSA former Hanged Devil and pirate of Neptun, once called Rufus, who became a wereshark in Dark Water Bay and found a home among the Brine Blades.KarakterIsabeau BlackthornAn orphan of Neptun who rose through the Hanged Devils, left crime behind and became a founder of the Brine Blades, where she leads the intelligence branch.KarakterMagnus DriftwoodA former captain of the VII. Legion, born in the slums of Marble City, who gave up his rank in search of a greater purpose and founded the Brine Blades with Marisela Stormweaver and Isabeau Blackthorn.KarakterMarisela StormweaverA storm sorceress of Neptun, called the Lady of the Storm and Siren of Neptun, who co-founded the Brine Blades and is the company's public face and keeper of its finances.BölgeThe EmpireThe human realm at the heart of the Lands of Exile, an absolute monarchy heavily shaped by faith, ruled from Marble City by the unbroken line of the Red Eagle and divided into five provinces under their Sovereigns.BölgeCaligranThe eastern of the two great continents of Teneris, mostly desert since the Desolation, whose habitable north holds the Lands of Exile, the refuge of the surviving races.BölgeCanarqueThe western of the two great continents of Teneris, a collection of fragmented lands discovered by an imperial expedition that returned in 289 AVD, and known to most imperial subjects as the New World.BölgeDa’fat FederationThe elven federation south of the Calinor-dal, founded in the Second Age by elven tribes who fled north after the Desolation; every surviving elven people lives there, and Lady Nemarin is its spiritual leader.BölgeFrazaThe harsh northern realm beyond the Empire's mountain passes, a land of monsters and relentless winter whose clans live free, honour strength and deed above blood, and esteem their seers and witches.