Category

Forests and waterways

Explore the named forests, rivers and waters of the realm.

Showing 9 of 9

B

  • Blue ForestRegionThe forest in whose depths the Badgerfolk emerged.
  • Boundless ForestRegionThe forest that separates the Empire from the eastern steppes known as the Yellow Sea.

C

  • Calinor-dal RiverRegionThe mighty river etched into the land by elven magic in the Second Age, which forms the southern border between the Empire and the elven Da'fat Federation.

D

  • Dark Water BayRegionA bay where, one moonlit night, the young pirate later known as CHOMPS was bitten by a wereshark and took on the curse of lycanthropy.

G

  • Great Western SeaRegionThe great sea between Caligran and Canarque, home of the Eye of Aquaron, the Farr Islands and the sunken elven city of Athrokaan, along whose shores live the Free Folk.
  • Grove of the MoonPlaceA grove where several mercenaries of the druidic Moonlit Circle can be found; close to it lies the nest of fey-touched wyverns where the trial of the sting is held.

L

  • Lake PerequeRegionThe lake from which, it is said, drowners first came; the creature is known as the Pereque drowner.

N

  • Northern Ice SeaRegionThe sea north of the lands of Fraza, in which lie the island groups known as the Iron Isles.

V

  • Vanishing lake of ElmPlaceA small, strangely clear lake ringed by trees in the forest near Elm in the Zincirsiz campaign, wrapped in magic touching time, which vanished at sunrise and hid beneath it a way down to an ancient stone hall.