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- 9th LegionAn imperial legion. The war priest Cassius Fillius served under it in the Northern Provinces, where he befriended the dragonborn Zardrak Throneguard.
- 11th LegionAn imperial formation mentioned in the account of a local uprising by the Crows.
A
- Abandoned tax office of OsterhnThe tax office of the Harbour Quarter of Osterhn in the Sürgün Günlükleri campaign, empty for some twenty years, which served in turn as a goblin spy's lair, a cell for a goblin prisoner and a hiding place for the innkeeper Exalon.
- AbyssThe layered otherworldly realm of the demons, counted among the most malevolent and destructive beings in creation, whose forces conjurers and priests call forth and banish back.
- Adeline PorvisThe armoured only daughter of Baron Vermont Porvis in the Sürgün Günlükleri campaign, raised like a knight, whose absence from home Kemp Corvus's company looks into while a rebellion spreads through the Porvis country.
- AetherThe essential element that runs through everyone and everything in Teneris, woven by the goddess Zeolet out of raw Eidar, and the only usable source of arcane magic for mortal wizards.
- Aetheus BoldragonA clanless black dragonborn archer and ranger from Greenpine, once with the Scarlet Spears, who now lives a semi-retired life in Vansreik as a freelance monster hunter.
- Ages of TenerisThe four great eras into which scholars divide the history of Teneris, from the mysterious First Age before the Desolation to the present Fourth Age that began after Victory Day.
- AgmonThe god of trade, one of the lesser gods loyal to the Greater God Alarath, whom no wise one wants to anger.
- Ahriman Fer’zaadAn Iron Islander born a slave, who learned to divine the true names of demons from his dead master's notes and fled to the Empire, where he joined the Morenar as a demonologist.
- AkşelaleAn unwalled city of strong elven character in the Mürekkep ve Çelik campaign, named for the white waterfall on its slope and ruled by a council of eight lords, where the party investigated the legion's firing on a peaceful crowd.
- Alana VardinAn orphan of the Vansreik streets raised by the Black Veil, now one of its most successful assassins, unwavering in her loyalty to the guild and a favoured dinner guest of the dragon Zherkses.
- AlarathThe god of war and justice, patriarch of the Exiled Pantheon and protector of the Empire, who prizes courage above mercy and whose paladins are said to serve him even beyond death.
- AlaztaşıA dark stone of the New World in the Yeni Dünya campaign that gives off heat without smoke once it meets the air, which the Coalition of Enlightenment studied in Aquila in the hope of warming ordinary homes.
- Alaztaşı mineThe mine outside Aquila in the Yeni Dünya campaign that supplied the Coalition of Enlightenment with Alaztaşı, closed for a time by a darkness in its tunnels that no lantern could pierce.
- Albus Rodarius WillowA powerful Archon mage of the Yeni Dünya campaign, living in Aquila, who blackmails the band into helping him recover the ancient inscription held by the Coalition of Enlightenment.
- Albus SeptAn infamous bandit captain, father of the headhunter Lorraine Septh, who in time was hunted by the legions and many noble houses.
- Alcarin NovaAn imperial Justicar of the Mürekkep ve Çelik campaign, famed for catching the killer called the Dark Knife, who is sent by the emperor to investigate the cannon fire on the townsfolk of Akşelale.
- Alcarin NowafinveA Chain Warden of the slayer doctrine, celebrated in the Ballad of the Six as one of the six wardens who stood against the Dark One on Victory Day.
- AlexA student of writing, languages and history from White City at the Archon in the Mürekkep ve Çelik campaign, a long-standing member of the Golden Arrow who befriends Castor and brings him to a secret gathering of discontented mages.
- Alexander MoonshieldA Chain Warden remembered among the known followers of the vanguard doctrine, the order's path of protecting allies.
- AlistarA one-eyed officer of Jasper's armed squad in the town of Osterhn in the Sürgün Günlükleri campaign, the keeper and trainer of the squad's war hounds and, by Exalon's account, a veteran of the drow wars.
- Alveir GreenbladeA wood elf fighter who left his Da’fat-supporting k're, the Long Leaf, for a life of adventure, and joined the Shortstack Stranglers after Dhori Whitefang turned him away.
- AmarathThe god of home and compassion, twin of Alarath, known as the Protector of the Weak, Mender of Wounds and Lord of Mercy, the god of all people to whom healers, families and villagers turn.
- Amelia StarkwoodA young herbalist, healer and nature mage, raised by her grandmother at the edge of a mystical forest, who joined the Scarlet Spears after uncovering a plot to desecrate the ancient groves of her homeland.
- Amnesiac sleeper of ElmA nameless man of the Zincirsiz campaign found asleep on a stone bed in a small room beneath the lake of Elm, who remembered nothing of himself, read every script with ease, and seemed to shape what lay around him in his sleep.
- ApatheThe goddess of broken fate and sole deity of the drow, the Mother of Spiders, the Seer and the Breaker of Promises, who foresaw the Desolation and led her elven followers underground.
- Apparatus ImaginariumA wizard-made puzzle device, usually a puzzle box, that traps fey beings inside a demiplane shaped by its maker's imagination and can only be opened by solving its puzzle and final riddle.
- ApralasThe second month of the Clora Fastis, the imperial calendar, commonly called Breezen. It has thirty days.
- AquaThe fey spirit of the forest of Sınır Sapı in the Zincirsiz campaign, born of water and dwelling mostly beneath it, whose heart is tied to the region's plenty and who lent that heart to the mage Jonathan River against a common enemy.
- AquaronThe god of sea and rivers, the Lord of Sea, First Shipmaker and Blue God, patron of sailors, who sheltered the fleeing elves and taught them seafaring.
- AquilaThe port city founded on the continent of Canarque after the imperial voyage that discovered the New World returned in 289 AVD.
- ArcaneusThe god of time, one of the Draconic Gods, whose domains are time and knowledge and whose symbol is the hourglass. The Empire counts him a guardian of time set by Alarath; the Order of Nus'ar held him the only true god.
- Archdruid Perildien ElderwoodA two-hundred-year-old elven druid of the Circle of Lunara who led the rescue of Erdentree and gave up the post of archdruid to redeem companions slain by Blaspheus. He is now the spiritual leader of the Servants of the Moonlit Circle.
- Archibald the FlametamerAn Archon Academy graduate and fire mage who made a small fortune showing off his fire magic in the Farran Islands, then came to Vansreik and joined the Eagle Brigade.
- Archon AcademyThe largest and most powerful school of magic in the realm, set on a floating island above the Great Western Sea, which every mage in the Empire must attend and which serves as both university and prison.
- Archon embassy in White CityThe Archon Academy's seat in the capital in the Raphael Efsanesi campaign, a windowless, colour-changing building ringed by purple water, whose shifting halls are home to the head envoy Siyah.
- Arti BoulderheadA young mountain dwarf who grew up near the Dwarven Gates on tales of the Grimbolt Cripplers and travelled to Fort Drake's End to join them, where he is still proving himself.
- Ash GuardAn undead warrior raised from a humanoid corpse by an Ashkeeper monk's mastery of the remnant ki that lingers in the dead.
- AsharOne of the large cities of Whitefall, the imperial province shaped by elven culture whose lands meet the only land route into the Da’fat Federation.
- Ashari ChargerA strong, fearless breed of horse from Whitefall, created ages ago from a mare that the elf lord Fangol Silvarel gave to Count Valigrant Welsh, and arguably the best horse to be found in the Empire.
- AshkeepersA monastic order that recruits only from the lowest of society and keeps ancient, rarely taught techniques for drawing on the ki that lingers in the dead.
- AthrokaanAn old elven city beneath the Great Western Sea, which sank into the sea during the Desolation; its people hold harming the kraken to be sacrilege.
- Augustus BrightbladeA paladin of Alarath raised in the Church of Vansreik who gave up the path to priesthood to fight in the wilds, and now works alone as a freelancer in Vansreik.
- Automata of Avlor AtenThe mindless working machines of the Geroni city of Avlor Aten in the Yeni Dünya campaign, which guard its streets, carry loads, tend gardens and draw carriages, from the armed guard-machines to the servitors and labourers.
- Autumn DroomOne of the seasonal kinds of droom. Autumn drooms are covered in big yellow leaves, are artistic and melancholic by nature, and value the gathering of knowledge above all else.
- AuxigonThe proper religious term for divine beings whose portfolios and influence are limited to a narrower concept or a single region, such as nature spirits, gods of the seasons and local deities. Calling them Lesser Gods is thought disrespectful.
- Auximus TibaltAn expert scout and long-time hired tracker of the Legion who serves as Commander Gustavius's second hand in the Scarlet Spears.
- Avlor AtenA Geroni city-state of Canarque in the Yeni Dünya campaign, a walled city of great statues, domes and automata that the band first saw in a painting from Willow's vault and later entered through it.
- Aypol MorksA diviner trained at the Archon Academy in the Mürekkep ve Çelik campaign, who travels as a street conjurer and guided Castor and Leonard to the bloodstone hidden beneath South Razel in return for a share for his alchemy.
- AzboThe great Azbo of the Zincirsiz campaign, an ancestor revered by orcs who reject their god as a shackle, whose hidden tomb inside a mountain the orcs and the mage Jonathan River sought.
- AzimuthA former legionary and gardener of House Von Rain who became a warlock of the fey Blaspheus and now hires out his sickle in Vansreik.
B
- BadgerfolkA small, fur-covered people from the Blue Forest who resemble badgers standing on two legs. They are skilled craftsmen and archers, build wooden towns they can move with the seasons, elect their mayors, and often stand with the wood elves.
- BadgertongueThe language of the badgerfolk, in which they name their children; it resembles a mixture of Elvish and Empirian.
- Balath DarkbaneA Chain Warden of the vanguard doctrine and a paladin, celebrated in the Ballad of the Six as the warden who struck the final blow against the Dark One on Victory Day.
- Balgur DemirkapıThe old dwarf thane of the house of Demirkapı in the Sürgün Günlükleri campaign, mentor to the barons of Gromkar and keeper of the city's defence, whose mines yield most of the black amethyst.
- BaltazarAn armoured warrior and man of faith of the Sürgün Günlükleri campaign who, at Karak's suggestion, joined Kemp Corvus, Sarah and Ephorus for the ambush of a drow priestess in the tunnels below Gromkar, and later stood with them at Osterhn.
- Balthasar Jaeger VollAn orphan of Vossmark raised by mercenaries who rose to captain in the Scarlet Spears, helped put down the Twinrivers Rebellion, and then left to work as a freelancer.
- Banner of the Ironbeard ClanA sturdy banner of thick, iron-studded leather bearing the emblem of the Ironbeard Clan. Carried into battle by a dwarf, it fills with magic that bolsters the resolve and fighting spirit of the bearer's allies.
- Barb-ba KusA honey badger tribe of the badgerfolk, homeland of the adventurer Ferka Doru'festan and keeper of the traditional fighting technique called Mapka.
- Bardvin DemiryürekA dwarven sellsword of the Demiryürek in the Sürgün Günlükleri campaign, the apparent leader of the three dwarves who travel north with Kemp Corvus and Sarah and fight beside the company beneath Gromkar.
- Bartouk HannekerA young fisherman from Mossentry who joined the Brine Blades after his best friend died of wounds taken killing a sahuagin raider with him.
- BarutThe great black dog of the warrior Hermes in the Sürgün Günlükleri campaign, big enough to carry his master, who bears the company's loads beneath the dwarven mountains and later stands with the defenders at Osterhn.
- Batlamius GuillaA lumberjack from Vansreik who survived a wood elven attack on his lumber mill in Westreach, beheading the elves' leader in a rage that has never left him.
- Battle for the Lion’s TeethThe clash in the Valley of Lion's Teeth in which a hundred legionaries under Gustavius held back a goblinoid horde of twelve thousand until the Legion arrived, breaking the Crusade of Miraak Var Trask.
- Bellwater ConcoctionsA potion shop in Vansreik owned by Pixus Oakberry, which she has run with her older brother Chestnutt for a decade.
- Bellwater VillageA village of halflings near Vansreik, renowned for its potion-making and remedies and for the knife skills of its people, and the home of Turnip Bellwater and his Shortstack Stranglers.
- Benedict Von BarringtonThe only doctor of the town of Osterhn in the Sürgün Günlükleri campaign, a well-dressed, white-haired man of the Market Quarter whose remedies were effective but costly and whose locked cellar kept its own secrets.
- Beyond the EyeMaster Castor Onerio's memoir of the voyage to the west and the discovery of Canarque, the New World.
- Black amethystA rare dark amethyst in the Sürgün Günlükleri campaign, mined chiefly by the dwarven house of Demirkapı and used by dwarven and gnomish engineers to keep magic from passing between the parts of their constructs.
- Black amethyst pendantA pendant of black amethyst in the Sürgün Günlükleri campaign, left behind by a defeated devil in a haunted stone town; the trail of its rare stone leads the company to the dwarves, and a strange white powder is found sealed inside it.
- Blade of Thar’um ValaarThe named blade carried by the mercenary Blaze, through which he can unleash the doom of Thar’um upon his enemies.
- Blade of the Dark MoonA named blade carried by Archdruid Perildien Elderwood, which also serves as a focus for druidic magic.
- BlaspheusA powerful and malevolent dark fey lord of the Feywild, from whose grove the archfey Erdentree was freed. He hunts the Servants of the Moonlit Circle without rest and raised seven of their founders as heralds of doom.
- BlazeA tiefling warlock from the slums of Neptune who made a pact with a fiendish patron as a child and now serves as second in command of the Morenar in Neptun.
- BlinkThe companion of the young mage Jonathan River in the Zincirsiz campaign, a small pink, cloud-like shapeshifting being of unknown kind that appeared after a failed ritual at the Archon Academy and can take the form of keys, tools and other objects.
- Blizzard WolfA swift wolf at home in the snow, one of the forms that the druids of the Circle of Fraza can take, alongside the frost bear and the sleet catcher.
- BloodstoneAn extremely rare, mineral-like material of unpredictable power that mages prize for strengthening their magic, and that sometimes grows inside living beings as the dreaded Bloodstone Plague.
- Blowgun of Impending DoomA beautifully crafted blowgun of oak and silver, a union of halfling imagination and gnomish artifice, whose darts heap doom on a target. Its user must promise never to turn it on a halfling or a gnome.
- Blue ForestThe forest in whose depths the Badgerfolk emerged.
- Blue GroveA wine-producing region whose wine the mercenary Magnus Driftwood demands as part of his hire.
- Blue-stoned ringAn enchanted ring set with a blue stone in the Sürgün Günlükleri campaign, found in Exalon's chest at the bottom of a well in Osterhn, which strengthens its wearer's hold on magic and passes from Sarah to the young mage Katherine.
- BluelandOne of the large cities of Bluelands, the fertile imperial province known for its agriculture, forestry and blue-leaved vegetation.
- BluelandsA large, densely populated imperial province of blue-leaved forests and fertile farmland along the Calinor-dal River, ruled by House Boldric and famous for its agriculture, timber and wine.
- BlumaA wine of the province of Bluelands, counted among the finest wine brands of the Empire.
- BoboA small former circus bear in the Mürekkep ve Çelik campaign, left to Castor and Glanfall by their comrade Roland, whose growth was halted by elven runes around its neck and who follows Glanfall everywhere.
- Bogdan DemiryürekThe youngest of the three Demiryürek dwarves in the Sürgün Günlükleri campaign, a red-haired sellsword who travels north with Kemp Corvus and Sarah and fights beside the company beneath Gromkar.
- BoldThe familiar of the young mage Jonathan River in the Zincirsiz campaign, a brown owl that is a fey spirit in owl form, through whose eyes Jonathan scouts, spies and keeps watch.
- Bone HoundA small undead hound with keen hearing and smell that never ages or sickens and needs no food, water or air; it can serve a spellcaster as a familiar.
- Book of DeadA 2024 sourcebook from Bad Badger Games for the Lands of Exile setting, gathering new lineages and player options, dark rituals, a corruption system, a resurrection ruleset, curses and magic items.
- Book of NamesA silver book chained to an altar in the great library of a sealed Geroni temple in the Yeni Dünya campaign, whose blank pages fill with every name of the one who holds it.
- BordernrootOne of the large cities of Nearpeak, the imperial province marked by dwarven influence in its architecture and culture.
- BorgarThe yellow-eyed chief of the Yellow Eye goblin tribe in the Sürgün Günlükleri campaign, who held a secret bargain with Jasper of Osterhn, kept the companions captive in his war camp, and led his tribe's war on the town.
- Borin IronbeardA Chain Warden remembered among the known followers of the slayer doctrine, the order's path of relentless offence.
- Boundless ForestThe forest that separates the Empire from the eastern steppes known as the Yellow Sea.
- BrakarAn orc chief of the Zincirsiz campaign who, with his shaman Gromak, set the mage Jonathan River and the sellsword Olaf to recover a relic taken from an ancestor's tomb, and later entrusted the rod to Jonathan.
- Brine BladesA young mercenary guild of sailors, pirates and cartographers that excels at coastal and sea missions, welcomes misfits seeking a second chance and is led by three branch heads from a hidden coastal stronghold.
- Brother UldhaevenA battle-scarred warrior priest of Alarath in the Scarlet Spears, known by his crimson-and-white robes and the red mohawk tattooed on his shaved head.
- Brundar DemiryürekThe eldest of the three Demiryürek dwarves in the Sürgün Günlükleri campaign, a crossbowman and tracker who travels north with Kemp Corvus and Sarah and joins the company's fight against the drow beneath Gromkar.
- Bruno RossiA physician of the Yeni Dünya campaign, known in Aquila as the Doctor, who treats the poor for little or nothing at his clinic, works with the Coalition of Enlightenment only when their aims meet, and carries a black arm whose origin he does not know.
- Bugbear caveA cave in the hills near Osterhn in the Sürgün Günlükleri campaign, once a bandits' hideout, where six bugbear warriors of the goblin host had made their lair during the town's goblin war.
C
- CaligranThe eastern of the two great continents of Teneris, mostly desert since the Desolation, whose habitable north holds the Lands of Exile, the refuge of the surviving races.
- Calinor-dal RiverThe mighty river etched into the land by elven magic in the Second Age, which forms the southern border between the Empire and the elven Da'fat Federation.
- CanarqueThe western of the two great continents of Teneris, a collection of fragmented lands discovered by an imperial expedition that returned in 289 AVD, and known to most imperial subjects as the New World.
- CaphanThe language of the capra, in which they name their children; rough-sounding, yet mind-buzzingly complex, with pitch and loudness changing the meaning of words.
- CapraA tireless, goat-headed nomadic people of the Yellow Sea beyond the forest frontier, led in herds by their strongest warrior, the Shepherd, and divided between herds bound to nature and herds touched by dark gods.
- Captain LarkA formidable pirate lord and the father of the storm sorcerer Marisela Stormweaver, who made his daughter his ship's mage.
- Captain MarkusA legion captain at Sınır Sapı in the Zincirsiz campaign whose secret trips out of town drew the suspicion of the witch hunters, and whose house Jonathan River searched and in whose cellar he questioned him.
- Captain Markus's location notesNotes of some ten to fifteen places in the Sınır Sapı district, found in Captain Markus's hidden box in the Zincirsiz campaign and copied by Jonathan River; they matched a map the witch hunters took from the drow.
- CarnsburgOne of the large cities of Westreach, the imperial province known for its industry and mines.
- Cassedie UleseusA cleric of Alarath who left her church to go to Vansreik after dreaming of the city in flames, and who works as a mercenary in Westreach while she gathers the means to enter it.
- Cassius VarumThe hired mage of Jasper's squad in Osterhn in the Sürgün Günlükleri campaign, a well-paid, meat-shunning spellcaster who answered to the Archon for his independence and would fight for pay but not for a war without end.
- Castle BlackOne of the two main headquarters of the Order of Chain, guarded by the wardens who follow the vanguard doctrine.
- Castle RedOne of the two main headquarters of the Order of Chain, guarded by the wardens who follow the vanguard doctrine.
- Castor GaretThe human baron of Gromkar in the Sürgün Günlükleri campaign, raised like his father under the guidance of the dwarf Balgur Demirkapı, who wears his beard and dress in the dwarven fashion and readies his city against the drow.
- Castor OnerioAn Archon-trained wizard who assembled the expedition that sailed west aboard the Imperius in 285 AVD and found the continent of Canarque. His earlier life is told in the Mürekkep ve Çelik campaign, and the New World he opened is the setting of the Yeni Dünya campaign.
- Castor's estate contractA written agreement of the Mürekkep ve Çelik campaign by which Castor received two Starsong books and a pseudodragon egg from Esnarril Softart, in return for his personal belongings passing to the Starsong academy at his death.
- CelestA land named in the Hymn of Passing of the Draklin Blot, which bids a slain beast sail to fair shores and hunt the beasts of Celest.
- Celestial wing dustA fragrant white powder found sealed inside a black amethyst in the Sürgün Günlükleri campaign, which an alchemist near Gromkar identified as true angel-wing dust, a rare celestial material.
- CelestialsPure, lawful and reasonable beings of other planes, whom mortals may bind into objects or places by holy rites or by heinous ones, and from whom the strongest devils often originate.
- Cerulian DayAn elven observance tied to Aquaron, who is believed to have taught the elves seafaring. Every decade the elves build a beautiful ship, load it with offerings and poems, and let the sea take it down.
- Chasm of the priestess ambushA wide underground chasm with caves high on its walls, several days' journey down the tunnels from Gromkar, where Kemp Corvus, Sarah, Ephorus and Baltazar lay in wait for a drow priestess on Karak's behalf in the Sürgün Günlükleri campaign.
- Chedwick the HostlerA former hostler of Vansreik on his very first day as an adventurer, armed with a shortbow, a few lessons from an old legionnaire and a treasure map bought from a street dealer.
- Cherrybell BellwaterA halfling wizard and shrewd politician, cousin of Turnip Bellwater and second in command of the Shortstack Stranglers, who dreams of a printing press for magical scrolls.
- Chestnutt OakberryA halfling potion master of Bellwater Concoctions in Vansreik who joined the Shortstack Stranglers to pay for his own potion, the ferocious heart, to which he has become addicted.
- Chicken-legged CauldronA small living cauldron that walks on chicken legs and follows an Esurien Crone wherever she goes, holding the bones she gathers to feed on.
- Chief arcanist of Avlor AtenThe chief arcanist of the Geroni city of Avlor Aten in the Yeni Dünya campaign, an architect who builds towers by moving stone with magic, befriends the gnome engineer Finli at Perses Castle and shares rune-work with him.
- CHOMPSA former Hanged Devil and pirate of Neptun, once called Rufus, who became a wereshark in Dark Water Bay and found a home among the Brine Blades.
- Church of AlarathThe church of Alarath, whose records and teachings give the religious account of how the First Age ended and why the gods now watch over mortals from above, and whose clergy embraces knighthood more than any other.
- Church of AquaronThe church of the sea god Aquaron in the Free Ports, an autonomous body independent of the High Church whose church in Neptune stands only ten steps from the sea.
- Church of RakashThe comparatively young church of Rakash, the god of death, founded by the high priest Jozan with the Gatekeeper's blessing; its priests keep funerals and pray for the dead.
- Church of ShamyazaThe church of the archangel Shamyaza, the Saint of Blades, whose most powerful seat is in Vansreik; its red-robed, sword-bearing clerics hold sway over city politics and over the healing given to citizens.
- Church of VansreikThe church of the city of Vansreik, which blessed the mercenaries who saved the city from falling to the goblinoids and whose ties run through the Eagle Brigade and many local adventurers.
- Circle of EldersA circle of the wisest elf druids who, in the Second Age, created the Living Wall to halt the desert consuming the south.
- Circle of LunaraThe druid circle that freed the fey spirit Erdentree from the Feywild with the help of hired adventurers, and so founded the Servants of the Moonlit Circle.
- Circle of the Old WorldOne of the realm's druid councils, with many members from every corner of the land, who see themselves as guardians of nature and of Teneris and are respected in the countryside.
- City rules of AquilaThe printed rules read to newcomers at the port of Aquila in the Yeni Dünya campaign, covering registration, lights at night, the closing of the gates, weapons near the castle and the equal treatment of crimes against the native peoples.
- City WatchThe civic watch of Vansreik. The Reik Storms are technically a separate organisation, but in practice they are the City Watch with better gear.
- Claw of VansreikA named weapon in the possession of Valakar, the adventurer known as the Dragon of Mortenox, whose strikes pierce and burn with acid.
- Clearing of the broken statueA hidden forest clearing on the road to Aquila in the Yeni Dünya campaign, where a headless human statue holds a bowl of strangely dark crystals and a band of travellers finds seven pursuers dead around a cold campfire.
- Clement ThreecrowsA headhunter who took in the young Lorraine Septh as his apprentice, trained her for a decade and remained her mentor and close friend.
- Clora FastisThe formal calendar of the Empire, used by nearly everyone in Caligran, with ten months in a year of 304 days and years counted before and after Victory Day.
- Coalbread and Blood SausageAn imperial dish of dense, blackened bread served with rich blood sausage, a staple in war-torn villages and mercenary companies.
- Coalition of EnlightenmentA leaderless but united community of scientists from every people and culture of the realm, who seek to replace feared magic with technology and to make science a power in its own right.
- Codex DeusThe most holy book of the High Church, an anonymous religious work said to contain the divine word of Alarath.
- Commander GustaviusA former officer of the Third Legion, hero of the Battle for the Lion's Teeth, who now serves the Scarlet Spears as a rank-four commander and a political figure in the Western Provinces.
- Company of thirtyThe small force of legionaries and the prince's soldiers that the crown prince placed under Kemp Corvus in the Sürgün Günlükleri campaign to look into a rebellion, marching under the sturgeon banners of House Corvus.
- Component of Absolute CertaintyA crystal transformed by years of daily divination into a magical tool of foresight, usually bought from a magical institute or the black market, and used to drain the chaotic magic of captured fey.
- Council of Avlor AtenThe three-member council that governs the Geroni city of Avlor Aten in the Yeni Dünya campaign, made up of a civil head consul, a judicial official and the head of the armies, whose decisions are expected to be unanimous.
- Crooked Teeth ValleyA valley where a battalion of the Scarlet Spears cornered the bandit captain Sigusmund the Boar and his gang, beside woods in wood elven territory.
- Crossbow of PinningA heavy crossbow seemingly made of an unknown, bright green metal and etched with intricate designs, whose bolts become metal spikes that pin their targets to walls.
- Crusade of Miraak Var TraskThe campaign of the hobgoblin chief Miraak Var Trask, who united countless goblinoid clans across the Eastern Provinces until his horde was broken at the Lion's Teeth.
- Cult of ApatheThe ruthless following of Apathe, goddess of the drow, which turns its cruelty mostly on elves; its leaders keep a place among the patriarchs of Sanctuary, where its only temple stands chained and empty.
- Cult of VoidA cult discovered in 261 AVD whose leaders claimed to carry the souls of the Heralds from before Victory Day; it is remembered only for the ritual massacres it carried out to bring back the "Dark Father".
- Cult of ZeoletThe faith of Zeolet, goddess of magic, wizards and scholars, whose head is always a woman bearing the title Matriarch rather than Patriarch.
D
- Da’fat FederationThe elven federation south of the Calinor-dal, founded in the Second Age by elven tribes who fled north after the Desolation; every surviving elven people lives there, and Lady Nemarin is its spiritual leader.
- Dağ AltıA great dwarven city inside a bare mountain that shines like metal in the Sürgün Günlükleri campaign, said to be larger in area than White City, where Kemp Corvus, Sarah and Ephorus met a rune master, a general and the High King.
- Damien FraizerA charming, whip-wielding acrobat from Vansreik, raised by a rogue and a performer, who joined the Scarlet Spears in search of adventure and purpose.
- Daren CorvusThe eldest brother and heir of House Corvus in the Sürgün Günlükleri campaign, a much older half-brother of Kemp Corvus who runs the family's lake lands in his father's place and keeps up a correspondence with his brother on the road.
- Dark CapraOne of the two kinds of capra found in the Lands of Exile, whose members carry an inescapable stain in their blood and the dark powers that come with it.
- Dark ElvesThe elves of the labyrinthine cities beneath Caligran, against whom Emperor Conrad II led his legions into the underdark.
- Dark silhouette of the clearingA lightless being in human shape seen in a forest clearing in the Yeni Dünya campaign, which seems cut out of reality itself and draws the shadows of the dead into itself; it is known as the Voidborn.
- Dark Water BayA bay where, one moonlit night, the young pirate later known as CHOMPS was bitten by a wereshark and took on the curse of lycanthropy.
- DarkaA half-orc chain warden of the Zincirsiz campaign and friend of the great orc Azbo, whose buried rooms near Azbo's mountain, with their diary, maps and books, were found by the mage Jonathan River.
- Darkness pantherA large horned, two-tailed panther-like beast of the New World in the Yeni Dünya campaign, which hides its young in a darkness that no lantern can pierce, met by the party in the Alaztaşı mine outside Aquila.
- Davos FratzA former leader of the Hunter's Guild of Vansreik, expelled for secret deals with nobles, who joined the Morenar and has risen in its military branch.
- Day of SwordsA celebration of courage and past victories, once much more widespread, that still hosts annual gladiator fights. People give gifts to legionaries and listen to the stories of old veterans.
- Day of the Thousand FangsA day of Fran origin, spread to the imperial provinces next to Fraza, when people eat game meat, lock their doors and stay with their families while hunters patrol the streets.
- Deava De’nafrinA noble drow priestess of the house of De’nafrin in the Sürgün Günlükleri campaign, red-eyed and armed with a snake whip, who led a raid on a dwarven outpost where Ephorus was held.
- DecanThe tenth and last month of the Clora Fastis, the imperial calendar, commonly called Nightwolf. It has thirty days.
- Declaration of CaptivityThe written pact of the Seal of Sinners ritual, naming a bound devil's true name and the conditions of its imprisonment, sealed when the forces of Hell add a thirteenth condition of their own.
- Deep MarchA dwarven board game based on backgammon, in which players race their miners across a board riddled with pitfalls and collapsing tunnels.
- Deep PitThe vast pit at the centre of the crater of Vansreik, a dungeon over the ruins of the old City of Mortenox whose entry is regulated by Tickets that the mercenary companies of the city compete for.
- DeimosA powerful Geroni mage of the Yeni Dünya campaign, said to have five bodies, who urges the Geroni cities to war against the Empire, promises a hidden weapon and gives the people of Aquila six months to leave the New World.
- DeligözA very old, red-bearded dwarf veteran met in Gazad in the Sürgün Günlükleri campaign, who fought on Victory Day, at the Dwarf Gate and in the Empire, and took part in sealing the black amethyst mines some twenty years before.
- Demirkapı amethyst minesThe mines of the dwarven kingdom of DağAltı in the Sürgün Günlükleri campaign that were the main source of black amethyst, closed by the Demirkapı dwarves some twenty years ago after hard fighting with duergar.
- DemiryürekA band of dwarven sellswords of the Sürgün Günlükleri campaign, bound by brotherhood in arms rather than blood, three of whom travel north with Kemp Corvus and Sarah and fight beside the company beneath Gromkar.
- Demon PrincesDemonic entities of immense power whose bodies and belongings are prized in world-altering magic; capturing one is counted among the highest honours by many clergies of the Lands of Exile.
- DemonsMalevolent, destructive beings of the Abyss whose very existence threatens the balance of the multiverse, and whose binding is among the most dangerous magical practices known.
- DemoranA well-known traveller who was Emperor Elatan I's companion in his adventuring days, and whose notes give an account of the reign of Vaden II.
- Derek SunshieldGrandmaster of the Palanthor Knights during the civil war of 24 AVD, who stood by Vaden II from the night of Emperor Vaden I's assassination. In the Raphael Efsanesi campaign he is the knight who hires the thief Raphael for a secret task.
- Desert of TimeThe desert on the southern side of the Living Wall, a place where survival grows harder by the hour and the mind itself is tested; its crystalline dunes are the source of the sandshapers' magic.
- Desolate ForgottenOne of the two kinds of forgotten found in Teneris. Their mortal bodies witnessed the Desolation, and unlike most who share their fate, they know that they are dead.
- Desolation of TimeA 2024 campaign book from Bad Badger Games and sequel to Shadow Over Vansreik, with two linked adventures in the druid forests and the desert of time, a one-shot, wilderness encounters and a bestiary.
- DevilInfernal beings of law with an immortal essence, bound by methodical rites and known for their contracts; the strongest of them often originate from celestials.
- Dhori WhitefangA wood elf of the Warmongers and founding member of the Action Company, a former freedom fighter honoured as a hero of Vansreik for saving the city from goblinoid raids.
- Discovery of the New WorldThe westward voyage of the ship Imperius, 285–289 AVD, led by the Archon wizard Castor Onerio, which found the continent of Canarque that most of the Empire calls the New World.
- Diviners and OraclesMaster Carolin Brondy's work on religion and the arcane, which sets the grace of ancient seers against the systematic practice of divination magic.
- Doctor Gilderoy Von RosscaA wealthy and privileged doctor who tried to make medicine from the regenerative properties of troll flesh to replace healing spells, caused unspeakable suffering, and was executed in his own home by an inquisitor.
- Doktorun YeriThe clinic of Bruno Rossi, the Doctor, in the Yeni Dünya campaign, a rented shop in a working quarter of Aquila near the Merchant Road that also serves his companions as their base.
- Donald WhentThe founder and high commander of the Eagle Brigade, a former Reik Storms captain who staked everything on opening the Deep Pit to Vansreik and made his guild famous with its first expedition there.
- DoppelgangerA shapechanger whose kind can be told apart from others, such as the werewolf, by the scent it gives off.
- Doran ClaveThe author of The Iron Book, a dense technical manual on dwarven forge techniques and legendary weapons.
- Draconic GodsOne of the pantheons worshipped in the realms beside the Exiled Pantheon, made up of Arcaneus, god of time; Praxaclas, god of all dragonkin; and Tyrboxl, god of adaptation and change.
- Draconis ArcanumMaster Faldon Kerst's three-volume arcane tome on dragon-derived magic, the spells of dragons and the use of dragon parts in magic, considered unmatched in its study of dragon biology.
- DragonProud and cunning winged beasts whose magic is held to be the pinnacle of raw magical power. The northerners hunt them, smiths seek their fire, scholars write about them, and a few great dragons have left their mark on the Empire's mercenaries.
- DragonbornA rare people whose power and lineage command respect in the Empire, where they are both respected and feared like dragons; the Throneguard clan has long guarded the imperial family.
- Dragondew WhiteA wine of the province of Bluelands, counted among the finest wine brands of the Empire.
- Drawing of the forest creatureA rough drawing in the Zincirsiz campaign, said to have been made from afar by a friend of Lady Teresa, showing the creature behind the troubles of Sınır Sapı; the mage Jonathan River knew its round head at once.
- DreadwavesA Farian strategy game played with carved seashells representing ships and sea monsters, in which players aim to claim the richest islands.
- DroomA rare people born from the heart of an ancient forest, whose bodies of bark, leaves, vines and resin make them resemble walking, talking trees. They have no parents, do not age, and turn back into trees when they die of natural causes.
- Drought ManifestationA Voidborn manifestation of drought, a colossal being with a bloated belly and a parched body whose endless thirst withers plants, empties water sources and kills animals for a mile around it.
- Dune ChimeraA huge armoured predator of the deserts left by the Desolation, twisted by the sands and feared as the most terrifying living thing there after the legendary Fe’rekh.
- DunkThe closest friend and bunkmate of the young mage Jonathan River at the Archon Academy in the Zincirsiz campaign, a student devoted to mixtures and potions who keeps writing to Jonathan through a pair of linked notebooks.
- Durun AltınsakalThe High King of the dwarves in the Sürgün Günlükleri campaign, of the house of Altınsakal, who received Kemp Corvus, Sarah and Ephorus in his throne hall at Dağ Altı and entrusted them with a dangerous secret task during the war against the drow.
- Dwarf GateThe place where Emperor Conrad II, marching with a small guard after the rebellion that followed Gelts' attempt on his life, met a hidden army and fell to three cursed black arrows.
- Dwarf Gate battlefield monumentA carved memorial stone amid flowers on the old battlefield of the Dwarf Gate, inscribed "where he fell", where an anonymous letter summoned Kemp Corvus, Sarah and Ephorus to a meeting in the Sürgün Günlükleri campaign.
- Dwarven RangersThe highly trained scouts on whom the dwarves rely to guard the routes above and below ground. Masters of mountain and tunnel, they are held to serve their clans as eyes and ears.
- DwarvesA proud, secretive people of vast underground cities and mountain fortresses, the Empire's closest ally, whose word is their bond and whose ancient glory is slowly fading.
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- Eagle BrigadeA mercenary guild of Vansreik founded by Donald Whent, a former knight and captain of the Reik Storms. Disciplined, devout and loyal to the Empire, it is one of the most prominent guilds in the city and is caught in a bitter feud with the Warmongers.
- Eastern ProvincesThe lands across which the hobgoblin chief Miraak Var Trask waged a relentless campaign, uniting countless goblinoid clans.
- EastguardOne of the large cities of Whitefall, the imperial province shaped by elven culture that guards the land route into the Da’fat Federation.
- EidarThe raw magical force born with the first thing the Dark One created, older than the gods; the untamable source of nature, elemental and time magic wielded by shamans, seers and druids.
- EktelyonAn old high elf of the Zincirsiz campaign who keeps a shop of rare books, maps and curios by the east wall of Sınır Sapı, and who helped the young mage Jonathan River with scrolls, a search of his memory and an audience with the elf commander.
- Elatan IThe illegitimate half-elf son of Emperor Vaden I, a proven adventurer whom the rebels set on the throne in 27 AVD, remembered as the Immortal Emperor for his unusually long life.
- Eleanor PonytailA halfling Sun Monk of the Monastery of the Inner Flame, one of twenty monks who joined the Scarlet Spears in thanks for their aid against the dark elves of Gras’ur Baer.
- ElenielAn elf warrior of the Zincirsiz campaign who found the young mage Jonathan River as a baby, raised him at an elf outpost until he was seven and then brought him to the Archon Academy.
- ElmA small farming village at the foot of a forest on a wild road south, in the Zincirsiz campaign, where the mage Jonathan River and his companions saw the place turn for a moment into an old ruin, and found themselves living the same day again.
- ElvesLong-lived elven peoples who were wholly immortal before the Desolation and the Exodus and now live about a thousand years; only elves dwell in the Da'fat Federation south of the Calinor-dal.
- ElvishThe language of the elves, widely learned and spoken by the elites of the Empire, and the source of Badgertongue's grammar.
- Ember HillbellyA red-bearded hill dwarf cleric of the Grimbolt Cripplers, born into the company, who works inseparably beside her twin brother Moss in the search for the Lost Axe of Glodein.
- Emperor Conrad IIThe emperor who led the legions into the underdark in 151 AVD and earned the title Conqueror, the first emperor to fall in battle, still held to be the greatest emperor of recent ages after Vaden I.
- Emperor FalkredThe emperor who backed Castor Onerio's voyage beyond the Eye of Aquaron that found the New World, and who let the Archon Academy build training towers across the realm.
- Emperor Vaden IThe emperor remembered as the hero of Victory Day, whose assassination in his bed in 24 AVD plunged the Empire into civil war, and who is still held to be the greatest emperor of recent ages.
- Emperor Valigard IVThe emperor who declared the edict known as the Sanction, issued out of the lasting fear of magic left by the war of the immortal mages.
- Emperor Valkren IIIAn emperor of the Empire whose decree abolished the right of noble houses to seek revenge on one another and gave all authority over blood feuds to the imperial justice system.
- Empire’s NavyThe naval forces of the Empire, with which the Brine Blades are seeking new relations.
- EmpirianThe daily language of the Empire, spoken by most of its people and also called Common.
- EphorusA drow gambler born in White City who joins Kemp and Sara in the Sürgün Günlükleri campaign, carrying a document that names him a free man, and who escapes a goblin cell by swearing a pact with an unnamed Lady.
- ErdentreeAn ancient fey spirit in the form of a golden elk, freed from the Feywild by adventurers working for the Circle of Lunara, whose rescue gave birth to the Servants of the Moonlit Circle.
- Esbert AxarA former soldier turned mercenary of the Sürgün Günlükleri campaign, who shares a tavern brawl and a long night with Kemp Corvus in Gromkar and who once fought beside the rebel Rainer Karga.
- Esnarril SoftartA high elf master mage of the Mürekkep ve Çelik campaign who keeps the Starsong shop of rare books and magical goods in Akşelale, signs an estate agreement with Castor and helps to find the wounded Glamrin.
- Estell of the Emerald LeafThe apprentice of Perildien Elderwood, to whom he handed the position of archdruid of his druid circle.
- Esther of the BluelandsA former imperial soldier whose family was slaughtered when Karthul, a herald of Blaspheus, entered the Bluelands; after years as a bandit she joined the Servants of the Moonlit Circle to seek revenge.
- Esurien CronesVulture-headed witches of the southern deserts who were once human. Cursed with a hunger nothing can satisfy, they feed on carrion scraped from old bones and live in caves buried under the sand.
- Ethereal PlaneA plane discussed in the books' accounts of supernatural perception and passage beyond ordinary material existence.
- ExalonThe tiefling innkeeper of the Lazy Wizard in the town of Osterhn in the Sürgün Günlükleri campaign, a quiet helper of the town's poor who is bound by an old pact and becomes the leading opponent of the town's master, Jasper.
- Exiled PantheonThe gods worshipped across the Lands of Exile, held in the mythology of Teneris to be the children of the Dark One, and honoured in temples, churches and the holy city of Sanctuary.
- ExodusThe flight north of the survivors of the Desolation, who escaped the hungry sands and sought refuge among the humans of the lands now called the Lands of Exile.
- Eye of AquaronThe endless, boiling vortex in the Great Western Sea that separates the continents of Caligran and Canarque, long held by religious doctrine to be a barrier the gods placed at the edge of the known sea.


