Games and languages
Explore the games, languages and writing traditions of the realm.
Showing 13 of 13
B
- BadgertongueThe language of the badgerfolk, in which they name their children; it resembles a mixture of Elvish and Empirian.
C
- CaphanThe language of the capra, in which they name their children; rough-sounding, yet mind-buzzingly complex, with pitch and loudness changing the meaning of words.
D
- Deep MarchA dwarven board game based on backgammon, in which players race their miners across a board riddled with pitfalls and collapsing tunnels.
- DreadwavesA Farian strategy game played with carved seashells representing ships and sea monsters, in which players aim to claim the richest islands.
E
F
- FarianA language and cultural name of the Lands of Exile, known to several of the realm's mercenaries and attached to seafaring dishes, drinks and games.
G
- Gnome ChessA game of gnomish culture whose rules, it is said, nobody but the gnomes knows.
- GnomishThe language of the gnomes, which reads differently forwards and backwards and packs a great deal of information into few words; imperial intellectuals often learn it.
I
- Imperial ChessA two-player strategy board game of the Empire, played for centuries and regarded as a test of intellect and planning.
K
- KharguzThe sacred language of the dwarves, which they teach to no outsider and do not speak in front of others.
L
- Lingua ImperiumThe old tongue of the Empire, also called High Common, in which scholars, officials and nobles read and write; knowing it is a privilege the highborn keep for themselves.
W
- Wind ChessA complex elven game similar to chess, in which "wind" and "storm" pieces shift the layout of the board after every turn.
