Creature

Kre’an

CanonOfficial lore from the booksBoDp. 10SoVp. 49, 232-233DoTp. 6

The Kre’an, also written K’reani, are the guardians of ancient forests. Sometimes an ancient forest defends itself, and it does so by creating them: giant, powerful and relentless creatures made of bark, vines, thorns and soil.1

Nature

The Kre’an are entities without free will. They are merely extensions of the will of the forest that made them. Once their mission is complete they simply melt back into the forest. A K’reani has no personality and no goals of its own; it is only a part of the forest.23

They should not be confused with the Droom. Drooms are beings with their own free will, soul and personality, which the Kre’an lack.24

Within its forest a K’reani perceives its surroundings without needing sight. It understands Badgertongue, Elvish and Sylvan, but it does not speak. The guardians are especially destructive to buildings and other structures.5

Woodland defenders

When it comes to protecting their homes and ways of life, the creatures of the forests unite much as nations do. The wood elf war parties known as k’re and the K’reani share one cause above all: the defence of their home.1

Accounts of a restless dawn tell of wild K’rean guardians awakening everywhere, of trees filled with rage, and of droom opening their eyes on the world in unheard-of numbers.6

Notes

  1. ↑BookShadow Over Vansreik, p. 232
  2. ↑BookBook of Dead, p. 10
  3. ↑BookShadow Over Vansreik, pp. 49, 232
  4. ↑BookShadow Over Vansreik, p. 49
  5. ↑BookShadow Over Vansreik, p. 233
  6. ↑BookDesolation of Time, p. 6

Sources

This article draws on:

  • BoDBook of Dead(Bad Badger Games, 2024), p. 10
  • SoVShadow Over Vansreik(Bad Badger Games, 2024), pp. 49, 232-233
  • DoTDesolation of Time(Bad Badger Games, 2024), p. 6

Images in this article

Related articles