Character

Spirit of the buried rooms

CanonOfficial lore from the booksSSGp. 41SoVp. 12▶ Actual play

The spirit of the buried rooms is a smoky apparition in the campaign Zincirsiz ("Unchained") that guards the threshold of the hidden rooms of Darka, friend of the great orc Azbo. As Jonathan River was leaving the rooms he felt as if he had cut a rope of smoke, and the spirit took shape before him. It said they would see how bold they were, to learn what they had learned and then disturb its friend.1

Appearance

The spirit seemed half embodied: a warrior in heavy armour with a chain bound to it, carrying two great swords hard to wield in one hand. Whether the figure was human is doubtful. Drawing its swords, it said it would test whether they were worthy to leave with what they had learned.2

The fight

It vanished and reappeared close by to strike. It wounded Olaf in the shoulder and dispersed the owl Bold, but when the companions fled outside it did not follow; it came to the door, sheathed its swords, looked after them and faded. Jonathan explained that such beings may not, or cannot, leave the places they keep.3456

When a woman later arrived at the rooms with five or six humans, the spirit appeared at the door, more transparent than before, and watched her in anger. The rest of their exchange could not be heard from afar; she hurled herself inside, and something crashed. What followed is not known.78

Chain wardens and the dead

Scholars hold that all chain wardens are bound to a single soul, so that a warden who dies and passes through the Gate cannot be brought back, and what becomes of them beyond is unknown. The knowledge gathered by past wardens is worked into the sacred chain. What kind of thing the spirit at the threshold is, whether a soul called back, a memory or an echo, has not been made clear.2910

Spoiler: Whose spiritSpoils: Zincirsiz #5 · Say what you have read

Notes

  1. ↑At the tableAtalar ve Mezarlar | DnD 5E Oynanış #3 (Zincirsiz #3), 2:26:50
  2. ↑At the tableGörünenin Arkasındaki Gerçek | DnD 5E Oynanış #4 (Zincirsiz #4), 20:59
  3. ↑At the tableGörünenin Arkasındaki Gerçek | DnD 5E Oynanış #4 (Zincirsiz #4), 24:14
  4. ↑At the tableGörünenin Arkasındaki Gerçek | DnD 5E Oynanış #4 (Zincirsiz #4), 29:22
  5. ↑At the tableGörünenin Arkasındaki Gerçek | DnD 5E Oynanış #4 (Zincirsiz #4), 33:56
  6. ↑At the tableGörünenin Arkasındaki Gerçek | DnD 5E Oynanış #4 (Zincirsiz #4), 38:27
  7. ↑At the tableGörünenin Arkasındaki Gerçek | DnD 5E Oynanış #4 (Zincirsiz #4), 52:24
  8. ↑At the tableGörünenin Arkasındaki Gerçek | DnD 5E Oynanış #4 (Zincirsiz #4), 1:00:07
  9. ↑BookLands of Exile: Starter Setting Guide, p. 41
  10. ↑BookShadow Over Vansreik, p. 12
  11. ↑At the tableBüyük Azbo | DnD 5E Oynanış #5 (Zincirsiz #5), 3:10:05
  12. ↑At the tableBüyük Azbo | DnD 5E Oynanış #5 (Zincirsiz #5), 3:14:47

Sources

This article draws on:

Books

  • SSGLands of Exile: Starter Setting Guide(Bad Badger Games, 2024), p. 41
  • SoVShadow Over Vansreik(Bad Badger Games, 2024), p. 12

▶ Actual play

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