Character

Hermann Çelikyüz

CanonOfficial lore from the booksSSGp. 43▶ Actual play

Hermann Çelikyüz is the leader of the Bloody Coin, a mercenary band in the pay of the Porvis house, in the Sürgün Günlükleri ("Exile Chronicles") campaign. A big, heavily protected man bristling with weapons, he led the band in the days when Kemp Corvus's Company of thirty came to the Porvis forest house.1 2

The Bloody Coin

The Bloody Coin was a regional company of mercenaries, a mix of old soldiers and brigands. An imperial agent told Kemp that fifty or sixty of them had been hired by the Porvis house two months earlier, which he found suspicious in a house that normally kept its own soldiers. Baron Vermont Porvis said they had been forced to hire them for protection against separatist elves and other threats, since the house trained few soldiers of its own, and complained of the mercenaries' coarseness. His wife, Baroness Ramona, claimed that although the mercenaries took their pay from her husband, they were not bound to him and served other masters.3 4 5

Meeting the company

On the ninth day of the company's march, some twenty-five unbannered armed men came along the road. Their leader, Hermann, asked in whose name the soldiers came and how he was to know they were not rebels. When the centurion Malecris explained that they were legion soldiers with a Corvus, Hermann apologised, saying he had had to ask because of the drow, and rode ahead to the house after Kemp had sharply told him to clear the road.1

At the house the steward Helmut, a well-kept man in a white shirt who ran the household's affairs, its money, letters and daily order, came out flustered to greet the company. That evening Malecris reported seeing the steward and the mercenary leader talking at a distance, though he could not tell what they said, and that the band, first counted at twenty-two, now numbered more than sixty. One night the mercenaries tried to get into the company's camp by offering drink, and were turned away.6 7 8 9

When one of his men was found dead, Hermann blamed the imperial soldiers and demanded an inquiry; Kemp and the baron both thought it more likely a quarrel among the mercenaries, and who killed the man was never settled. As the company prepared to leave, Hermann's force appeared to number more than seventy, with small groups hidden in the woods. He came with one man to ask why the household knight Kleber had been arrested and whether he had confessed; Kemp reminded him that the real source of their wealth lay with the Emperor and said Kleber would be investigated, and Hermann, saying he had been treated fairly, withdrew. He explained the old blood on him and on his dagger as coming from slaughtering a sheep.10 11 12 13

The fight at the forest house

Hermann's men rose and armed themselves, close to a hundred strong. While the main body threw itself against the legion's shield wall, Hermann came round the flank with a small group of picked fighters. Ephorus, invisible, wounded him in the shoulder with an arrow, and Katherine's first fireball left him badly hurt. From cover he then struck Ephorus twice with crackling bolts of force, wounding him gravely.14 15 16 17 18

Spoiler: The battleSpoils: Sürgün Günlükleri #19; Starter Setting Guide · Say what you have read

Notes

  1. ↑At the tableEhvenişer | DnD 5E Oynanış #18 (Sürgün Günlükleri #18), 1:39:47
  2. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 2:54:45
  3. ↑At the tableEhvenişer | DnD 5E Oynanış #18 (Sürgün Günlükleri #18), 1:23:54
  4. ↑At the tableEhvenişer | DnD 5E Oynanış #18 (Sürgün Günlükleri #18), 2:33:44
  5. ↑At the tableEhvenişer | DnD 5E Oynanış #18 (Sürgün Günlükleri #18), 3:29:08
  6. ↑At the tableEhvenişer | DnD 5E Oynanış #18 (Sürgün Günlükleri #18), 1:57:44
  7. ↑At the tableEhvenişer | DnD 5E Oynanış #18 (Sürgün Günlükleri #18), 2:52:02
  8. ↑At the tableEhvenişer | DnD 5E Oynanış #18 (Sürgün Günlükleri #18), 3:10:43
  9. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 30:10
  10. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 32:23
  11. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 1:00:34
  12. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 1:49:33
  13. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 1:57:05
  14. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 2:06:53
  15. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 2:12:34
  16. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 2:17:55
  17. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 2:36:12
  18. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 2:38:56
  19. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 2:44:07
  20. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 2:47:20
  21. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 2:52:31
  22. ↑At the tableKudret ve Meşruiyet | DnD 5E Oynanış #19 (Sürgün Günlükleri #19), 2:02:11
  23. ↑BookLands of Exile: Starter Setting Guide, p. 43

Sources

This article draws on:

Books

  • SSGLands of Exile: Starter Setting Guide(Bad Badger Games, 2024), p. 43

▶ Actual play

Related articles

ArtifactHellfire cannonThe great magical cannons of the Empire as they appear in the Sürgün Günlükleri and Mürekkep ve Çelik campaigns, where the palace's chief engineer claims their design and a new cannon, Gloria, is unveiled outside Gromkar.DeityVolkanThe god of artisans, the Hammerhand, First Blacksmith and Shaper of Stones, who taught mortals smithing, forged the weapons of the gods and is held by the dwarves to have shaped them from stone.PlaceAbandoned tax office of OsterhnThe tax office of the Harbour Quarter of Osterhn in the Sürgün Günlükleri campaign, empty for some twenty years, which served in turn as a goblin spy's lair, a cell for a goblin prisoner and a hiding place for the innkeeper Exalon.CharacterAdeline PorvisThe armoured only daughter of Baron Vermont Porvis in the Sürgün Günlükleri campaign, raised like a knight, whose absence from home Kemp Corvus's company looks into while a rebellion spreads through the Porvis country.CharacterAlistarA one-eyed officer of Jasper's armed squad in the town of Osterhn in the Sürgün Günlükleri campaign, the keeper and trainer of the squad's war hounds and, by Exalon's account, a veteran of the drow wars.CharacterBalgur DemirkapıThe old dwarf thane of the house of Demirkapı in the Sürgün Günlükleri campaign, mentor to the barons of Gromkar and keeper of the city's defence, whose mines yield most of the black amethyst.CharacterBaltazarAn armoured warrior and man of faith of the Sürgün Günlükleri campaign who, at Karak's suggestion, joined Kemp Corvus, Sarah and Ephorus for the ambush of a drow priestess in the tunnels below Gromkar, and later stood with them at Osterhn.CharacterBardvin DemiryürekA dwarven sellsword of the Demiryürek in the Sürgün Günlükleri campaign, the apparent leader of the three dwarves who travel north with Kemp Corvus and Sarah and fight beside the company beneath Gromkar.CharacterBarutThe great black dog of the warrior Hermes in the Sürgün Günlükleri campaign, big enough to carry his master, who bears the company's loads beneath the dwarven mountains and later stands with the defenders at Osterhn.CharacterBenedict Von BarringtonThe only doctor of the town of Osterhn in the Sürgün Günlükleri campaign, a well-dressed, white-haired man of the Market Quarter whose remedies were effective but costly and whose locked cellar kept its own secrets.