People

Ironborns

CanonOfficial lore from the booksSSGp. 6, 21, 45

The Ironborns, also called Iron Islanders, are the people of the Iron Isles, a group of islands lying even further north than Fraza, in the Northern Ice Sea.1

The islands

Almost all of the Iron Isles is made of metal and stone, and farming there is nearly impossible, yet somehow a powerful civilisation thrives on them. About half of the islands are precious metals. The isles are very remote, and meeting an Ironborn or doing business with one is an extremely rare experience; even so, despite the great distance, they still pay taxes to The Empire.1

Society

The Iron Isles are ruled by wizards, and survival and travel on the islands depend entirely on magic. Those who cannot work magic are forced into slavery. Life on the isles follows the principle that the strong prevail: a clear caste system is in place, and everyone knows their place in the hierarchy.1

Ironborns are known to buy and sell slaves of many races, and they make great use of slave labour in their households. Unlike in the Empire, slaves on the Iron Isles have no rights.1

The Ironborn keep track of the passing days through magic.2

Faith

The Iron Islanders do not worship the same gods as the rest of the Lands of Exile, yet, like the people of Fraza, they firmly acknowledge and believe in the existence of the gods to whom they offer no respects.3

Notes

  1. ↑BookLands of Exile: Starter Setting Guide, p. 45
  2. ↑BookLands of Exile: Starter Setting Guide, p. 6
  3. ↑BookLands of Exile: Starter Setting Guide, p. 21

Sources

This article draws on:

  • SSGLands of Exile: Starter Setting Guide(Bad Badger Games, 2024), pp. 6, 21, 45

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