Jonathan's mage licence
Jonathan's mage licence is the document from the Archon that lets Jonathan River go about as an independent mage in the campaign Zincirsiz ("Unchained"). In The Empire, mages must go to the Archon young and may not leave it until they have learned to use their powers without harming those around them; a mage caught without an Archon licence may be put to death without trial.12
Jonathan explains that at the Archon a novice may sit the mage's examination with a fighter at his side if he can afford one; deaths are rare and a candidate may give up. Whoever fails to win the document cannot leave the Archon. He hopes to sit further examinations one day.34
Taken as a pledge
When Jonathan and Olaf were held captive in an orc camp, the shaman Gromak learned that Jonathan was an independent mage from the Archon. The orcs sent the pair to fetch back a relic in return for their belongings, keeping the licence and their money as a pledge; Jonathan took back half the money for the road.156
Searching the chief's scattered tent after a battle, Jonathan could not find it. He feared that without it he might have to go back to the Archon for a new one, which he did not want. Gromak later said that the chief's saddlebag had been left in the camp and taken by the leader of the orcs' enemies, and guessed that the licence was in it.789
Without papers
Questioned by an imperial officer, Jonathan showed his Archon tattoo to prove who he was. He confided to the scroll-seller Ektelyon that he had lost his licence and feared the witch hunters, and asked the dwarf smith Fundin to let him help in his workshop and to speak for him if need be. He spoke of having false papers made, but none were made. Such fear was not idle: Garamain Hull was watched constantly by witch hunters and inquisitors because his magical work lacked the proper papers.13141516
He also told Otto, master of the witch hunters, that his licence was lost, and agreed to Otto's terms for leaving the city. After Jonathan's service there, he asked Otto for a sealed letter in place of the missing document, attesting that he was known: his licence, he said, was registered at the Archon, and the copy he carried had been taken by pickpockets. It was agreed that word would be sent ahead for a letter signed by a hunters' captain, to be collected at Çekiçyurt on the road to Akşelale.171819
Notes
- ↑At the tableİlk Adımlar | DnD 5E Oynanış #1 (Zincirsiz #1), 1:35:04
- ↑BookLands of Exile: Starter Setting Guide, p. 12
- ↑At the tableKarantina Günleri | DnD 5E Oynanış #7 (Zincirsiz #7), 54:11
- ↑At the tableKarantina Günleri | DnD 5E Oynanış #7 (Zincirsiz #7), 57:16
- ↑At the tableİlk Adımlar | DnD 5E Oynanış #1 (Zincirsiz #1), 1:42:20
- ↑At the tableİlk Adımlar | DnD 5E Oynanış #1 (Zincirsiz #1), 1:44:15
- ↑At the tableYeni Sorular | DnD 5E Oynanış #2 (Zincirsiz #2), 1:52:05
- ↑At the tableYeni Sorular | DnD 5E Oynanış #2 (Zincirsiz #2), 2:15:52
- ↑At the tableAtalar ve Mezarlar | DnD 5E Oynanış #3 (Zincirsiz #3), 41:54
- ↑At the tableBüyük Azbo | DnD 5E Oynanış #5 (Zincirsiz #5), 3:36:08
- ↑At the tableBüyük Azbo | DnD 5E Oynanış #5 (Zincirsiz #5), 3:40:25
- ↑At the tableBüyük Azbo | DnD 5E Oynanış #5 (Zincirsiz #5), 3:44:43
- ↑At the tableSınır Sapı | DnD 5E Oynanış #6 (Zincirsiz #6), 1:07:15
- ↑At the tableSınır Sapı | DnD 5E Oynanış #6 (Zincirsiz #6), 1:57:37
- ↑At the tableSınır Sapı | DnD 5E Oynanış #6 (Zincirsiz #6), 2:07:23
- ↑BookMercenary Compendium, p. 60
- ↑At the tableTeklif | DnD 5E Oynanış #9 (Zincirsiz #9), 41:14
- ↑At the tableSavaş | DnD 5E Oynanış #18 (Zincirsiz #18), 3:00:59
- ↑At the tableSavaş | DnD 5E Oynanış #18 (Zincirsiz #18), 3:14:21
- ↑At the tableYazmalar | DnD 5E Oynanış #20 (Zincirsiz #20), 2:04:09
- ↑At the tableYazmalar | DnD 5E Oynanış #20 (Zincirsiz #20), 2:04:57
Sources
This article draws on:
Books
- SSGLands of Exile: Starter Setting Guide(Bad Badger Games, 2024), p. 12
- MCMercenary Compendium(Bad Badger Games, 2024), p. 60
▶ Actual play
- İlk Adımlar | DnD 5E Oynanış #1 (Zincirsiz #1), 1:35:04, 1:42:20, 1:44:15
- Yeni Sorular | DnD 5E Oynanış #2 (Zincirsiz #2), 1:52:05, 2:15:52
- Atalar ve Mezarlar | DnD 5E Oynanış #3 (Zincirsiz #3), 41:54
- Büyük Azbo | DnD 5E Oynanış #5 (Zincirsiz #5), 3:36:08, 3:40:25, 3:44:43
- Sınır Sapı | DnD 5E Oynanış #6 (Zincirsiz #6), 1:07:15, 1:57:37, 2:07:23
- Karantina Günleri | DnD 5E Oynanış #7 (Zincirsiz #7), 54:11, 57:16
- Teklif | DnD 5E Oynanış #9 (Zincirsiz #9), 41:14
- Savaş | DnD 5E Oynanış #18 (Zincirsiz #18), 3:00:59, 3:14:21
- Yazmalar | DnD 5E Oynanış #20 (Zincirsiz #20), 2:04:09, 2:04:57
