Concept

Raphael's assassins' guild

CanonOfficial lore from the books▶ Actual play

Raphael's assassins' guild was the plan of the assassin Raphael, in the Raphael Efsanesi ("The Legend of Raphael") campaign, to set up a guild of killers of his own in White City, independent of the established powers of the city, behind the front of an inn. His old friend Omar was to run the house and use his connections to find a property, and Karas was to keep the bar safe, find new fighters and guard Raphael, for board, lodging and a share of the takings.12

Finding an inn

Of the three properties Raphael considered, Picolo of the Thieves' Guild had already bought one, and another middling inn was under the thumb of the Night Rats. The best, the North Wind, belonged to the assassins of Kalel. Raphael and Omar weighed the danger of making Kalel an enemy against other ways: seizing the Night Rats' inn, saving money, asking a judge for the Silver Herd building where they lodged, or doing work for the authorities. Picolo offered to make up the price of the North Wind for the death of the Kalel assassin Dimes, and the envoys of Kalel offered the same inn for Picolo's head.345

The inn won

The North Wind came to Raphael at last through the war he waged on Kalel, with the help of the Thieves' Guild, the Night Rats and the Followers of Zolan. To the Zolans' leader Fazon he promised future guard work at the inn and for himself, food for his men, and free drink for Fazon. He hoped the four groups would go on helping one another, though no lasting alliance was ever settled.67

Spoiler: A place left emptySpoils: Raphael Efsanesi #2 · Say what you have read

The house takes shape

Renamed the Night Wolf, the inn took on the shape of the plan. Raphael and Karas lodged in the lower rooms, agreed to trust their agents little and to face meetings together, and turned a guest room into an office. Karas called himself the chief of security, though his share was never fixed. Three Zolan guards, a drow spy found by Picolo and a hired war mage joined the house, and a coded letter in thieves' cant invited Kala, a killer expelled from the Thieves' Guild, to join.9101112

The authorities set limits on the venture. The high judge of the city told Raphael that honest, tax-paying citizens were not to die suspicious deaths, that he was to work only in the underworld, and that he would hang if he broke the law; the same authorities soon came to him with secret work of their own.1314

Kala

After Raphael freed Kala from the Collector's archive, she agreed to join the guild in a few days, and her brother, the mage Falstad, offered to work with it. Soon afterwards, however, she chose to go with her brother to a monastery in the north until he was safe or dead. Raphael said that he believed in honour even among killers, and that if Kala supported what her brother had done she could have no place in his guild.151617

Spoiler: What became of the planSpoils: Raphael Efsanesi #8 · Say what you have read

Notes

  1. ↑At the tableBaşkentin Arka Sokakları | Dnd 5e Oynanış #1 (Raphael Efsanesi #1), 20:10
  2. ↑At the tableBaşkentin Arka Sokakları | Dnd 5e Oynanış #1 (Raphael Efsanesi #1), 24:21
  3. ↑At the tableBaşkentin Arka Sokakları | Dnd 5e Oynanış #1 (Raphael Efsanesi #1), 42:15
  4. ↑At the tableBaşkentin Arka Sokakları | Dnd 5e Oynanış #1 (Raphael Efsanesi #1), 51:20
  5. ↑At the tableBaşkentin Arka Sokakları | Dnd 5e Oynanış #1 (Raphael Efsanesi #1), 1:18:25
  6. ↑At the tableSavaş Konseyi ve Zor Karar | DnD 5e Oynanış #2 (Raphael Efsanesi #2), 36:26
  7. ↑At the tableSavaş Konseyi ve Zor Karar | DnD 5e Oynanış #2 (Raphael Efsanesi #2), 1:52:45
  8. ↑At the tableSavaş Konseyi ve Zor Karar | DnD 5e Oynanış #2 (Raphael Efsanesi #2), 1:50:54
  9. ↑At the tableYeni Ortaklıklar | DnD 5E Oynanış #3 (Raphael Efsanesi #3), 21:59
  10. ↑At the tableYeni Ortaklıklar | DnD 5E Oynanış #3 (Raphael Efsanesi #3), 24:23
  11. ↑At the tableYeni Ortaklıklar | DnD 5E Oynanış #3 (Raphael Efsanesi #3), 30:39
  12. ↑At the tableYeni Ortaklıklar | DnD 5E Oynanış #3 (Raphael Efsanesi #3), 46:28
  13. ↑At the tableYeni Ortaklıklar | DnD 5E Oynanış #3 (Raphael Efsanesi #3), 55:23
  14. ↑At the tableYeni Ortaklıklar | DnD 5E Oynanış #3 (Raphael Efsanesi #3), 1:31:06
  15. ↑At the tableKoleksiyon | Dnd 5e Oynanış #4 (Raphael Efsanesi #4), 1:30:05
  16. ↑At the tableMelekler ve Şövalyeler | DnD 5e Oynanış #5 (Raphael Efsanesi #5), 49:40
  17. ↑At the tableMelekler ve Şövalyeler | DnD 5e Oynanış #5 (Raphael Efsanesi #5), 1:10:37
  18. ↑At the tableHer Adam Onurlu Doğmaz | DnD 5e Oynanış #8 FİNAL (Raphael Efsanesi #8), 3:17:14

Sources

This article draws on:

    ▶ Actual play

    • Başkentin Arka Sokakları | Dnd 5e Oynanış #1 (Raphael Efsanesi #1), 20:10, 24:21, 42:15, 51:20, 1:18:25
    • Savaş Konseyi ve Zor Karar | DnD 5e Oynanış #2 (Raphael Efsanesi #2), 36:26, 1:50:54, 1:52:45
    • Yeni Ortaklıklar | DnD 5E Oynanış #3 (Raphael Efsanesi #3), 21:59, 24:23, 30:39, 46:28, 55:23, 1:31:06
    • Koleksiyon | Dnd 5e Oynanış #4 (Raphael Efsanesi #4), 1:30:05
    • Melekler ve Şövalyeler | DnD 5e Oynanış #5 (Raphael Efsanesi #5), 49:40, 1:10:37
    • Her Adam Onurlu Doğmaz | DnD 5e Oynanış #8 FİNAL (Raphael Efsanesi #8), 3:17:14

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