Character

Saga

CanonOfficial lore from the books▶ Actual play

Saga is a traveller in the campaign Yeni Dünya ("New World") who arrived at the port of Aquila with no memory of the past. At the harbour registry Saga could not give a name and said only that Saga had been an innkeeper.1

A traveller without a past

Saga believed to be about forty-five years old, but could recall neither family nor former life. Saga was also able to work miracles. A priest named Trevor took Saga in, paid for two nights' lodging and tried to help, while keeping the matter from the church for the time being: he warned that miracles worked outside it could clash with the church's interests and leave Saga open to being used.2345

Trevor's own attempts to bring back Saga's memory came to nothing. He suggested asking people who could look into a mind or a past, but promised not to do so without Saga's consent.6

The errand to the mine

The researcher Miro, looking for help, had Saga followed, and word came that Saga could be found at a tavern called the Kara Kazan. There Finli approached Saga as if greeting an old friend. Once Saga had made sure that the offer had nothing to do with examining that lost memory, Saga went with Finli to look for the guide Fauna and joined the errand to the Alaztaşı mine.789

At the mine Saga explained the wish to save the beasts found there less by love of nature than by the wish to help new friends, and passed on the foreman's threat to post crossbowmen at the exits so that no animal could be smuggled out alive. When the adult darkness panther lay badly wounded, healing was offered; magic could have saved it, but in the end the party ended its life.10111213

Back in the city Saga was present when the party struck its bargain with Sticks and when the professor asked them to bring an object from Fauna's tribe.1415

Among the beggars

In the days of waiting before the journey, Saga gave performances and told stories at the inn and handed the money gathered there to the city's beggars, then went at night to the places where they met and sat talking with them.16

The road to the tribe

On the second day of the journey a column of legion soldiers stopped the party, checked their papers and searched Saga's bag; once again the question of Saga's real name came up.17

Spoiler: The way backSpoils: Yeni Dünya #3.5; Yeni Dünya #4; Yeni Dünya #6; Yeni Dünya #27 · Say what you have read

Notes

  1. ↑At the tableAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 32:44
  2. ↑At the tableAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 55:53
  3. ↑At the tableAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 57:53
  4. ↑At the tableAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 1:00:49
  5. ↑At the tableAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 1:17:48
  6. ↑At the tableAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 58:42
  7. ↑At the tableAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 1:15:44
  8. ↑At the tableAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 1:19:38
  9. ↑At the tableAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 1:22:51
  10. ↑At the tableAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 3:22:32
  11. ↑At the tableAlaztaşı | DnD 5E Oynanış #1 (Yeni Dünya #1), 3:22:55
  12. ↑At the tableEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 1:05:23
  13. ↑At the tableEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 1:11:15
  14. ↑At the tableEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 57:49
  15. ↑At the tableEkip Ruhu | DnD 5E Oynanış #2 (Yeni Dünya #2), 2:40:35
  16. ↑At the tableAçmaz | DnD 5E Oynanış #3 (Yeni Dünya #3), 33:32
  17. ↑At the tableAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 14:39
  18. ↑At the tableAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 2:13:18
  19. ↑At the tableAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 2:22:59
  20. ↑At the tableAçmaz | DnD 5E Oynanış #3.5 (Yeni Dünya #3.5), 2:24:03
  21. ↑At the tableSarsıntı Sonrası | DnD 5E Oynanış #4 (Yeni Dünya #4), 16:12
  22. ↑At the tableKefen Yırtanlar | DnD 5E Oynanış #6 (Yeni Dünya #6), 41:30
  23. ↑At the tableSarsıntı Sonrası | DnD 5E Oynanış #4 (Yeni Dünya #4), 17:37
  24. ↑At the tableDönüş | DnD 5e Oynanış #27 (Yeni Dünya #27), 1:05:05
  25. ↑At the tableSarsıntı Sonrası | DnD 5E Oynanış #4 (Yeni Dünya #4), 46:04
  26. ↑At the tableSarsıntı Sonrası | DnD 5E Oynanış #4 (Yeni Dünya #4), 47:33
  27. ↑At the tableDönüş | DnD 5e Oynanış #27 (Yeni Dünya #27), 14:55
  28. ↑At the tableDönüş | DnD 5e Oynanış #27 (Yeni Dünya #27), 1:28:46
  29. ↑At the tableDönüş | DnD 5e Oynanış #27 (Yeni Dünya #27), 1:43:09
  30. ↑At the tableDönüş | DnD 5e Oynanış #27 (Yeni Dünya #27), 1:52:16

Sources

This article draws on:

    ▶ Actual play

    Related articles

    PlaceAquilaThe port city founded on the continent of Canarque after the imperial voyage that discovered the New World returned in 289 AVD.CharacterBruno RossiA physician of the Yeni Dünya campaign, known in Aquila as the Doctor, who treats the poor for little or nothing at his clinic, works with the Coalition of Enlightenment only when their aims meet, and carries a black arm whose origin he does not know.ConceptCity rules of AquilaThe printed rules read to newcomers at the port of Aquila in the Yeni Dünya campaign, covering registration, lights at night, the closing of the gates, weapons near the castle and the equal treatment of crimes against the native peoples.PlaceDoktorun YeriThe clinic of Bruno Rossi, the Doctor, in the Yeni Dünya campaign, a rented shop in a working quarter of Aquila near the Merchant Road that also serves his companions as their base.CharacterFaunaA young Inran guide and shape-changer of the Yeni Dünya campaign, daughter of the tribe she calls the Lobolar, who guides hunters out of Aquila and joins a band of adventurers in the service of the Coalition of Enlightenment.CharacterFinliAn elderly gnome engineer and inventor of the Yeni Dünya campaign who walks on a prosthetic leg, fights in rune-driven mechanical armour and becomes an independent researcher of the Coalition of Enlightenment in Aquila.CharacterGovernor AlexanderThe governor-general of Aquila in the Yeni Dünya campaign, a cousin of the Emperor who works for peace between the Empire's settlers and the native peoples of the New World while a lingering illness wears him down.CharacterMiroA mineral researcher of the Coalition of Enlightenment in Aquila in the Yeni Dünya campaign, who studies the warming Alaztaşı and sends a band of adventurers to find out why the stones stopped coming from their mine.CharacterOmaraA hired watcher of the Yeni Dünya campaign who follows a band of adventurers through Aquila for an unknown client, survives a poisoned bolt by feigning death and comes to the band's doctor for help.CharacterOrsonAn old scholar of the Yeni Dünya campaign, an expert on the Dark One, who is carried off from the castle of Aquila and handed to a mysterious employer; a band of adventurers sets out to learn where he is held.