Zherafinn
Zherafinn is an assassin of The Black Veil, another of the orphans raised within the guild, who has made her name as a skilled markswoman.1
The stolen gun
Zherafinn first came to firearms on a mission to kill a witch hunter of the Holy Inquisition who was pursuing an unlicensed wizard. Having dispatched him, she took the gun from his body and began a long course of training. Mastering the pistol proved hard, even for someone as practised with crossbows and other ranged weapons as she was.2
Ozzigus
Zherafinn turned to the gnome engineers living in the city, and Ozzigus of the Brine Blades played a key part in teaching her about the stolen weapon. They first met at the Grand Gear, a gnomish workshop in Vansreik, where her attempts to understand the gun's workings drew his pity, and he spent a whole afternoon working with her and sharing his techniques. That meeting began a mentorship: they met again at the Grand Gear for as long as Ozzie's mission lasted, and with his help she built a musket that she still uses, giving her a great advantage at long range.2
In battle
Zherafinn excels at ranged combat and prefers to keep a wide distance between herself and her targets, aiming to end each engagement quickly with swift, precise shots. In the Empire the use of firearms is strictly limited to Legion operatives and witch hunters, so she keeps her weapons hidden whenever she goes out.2
Notes
Sources
This article draws on:
- MCMercenary Compendium(Bad Badger Games, 2024), pp. 10, 12, 157
