Shaila Bellwater
Shaila Bellwater is a halfling archer of the Shortstack Stranglers and the younger sister of Turnip Bellwater. She is described as affordable, charming and passionate.1
Bellwater
Shaila joined the guild to escape the dull life she led in the town of Bellwater. Before she took up adventuring she was the local herbalist and potion maker, a trade she inherited from her mother. Unlike her mother, though, she had an adventurous soul, and she always enjoyed fighting goblins while hunting for the herbs she went out to find.1
The Shortstack Stranglers
When she came to join the Stranglers, Turnip was reluctant to take her in, but with some persuasion from Jinxy and Cherrybel he let her stay. On her first mission she helped an adventuring party kill a hill giant in the mud hills around the Crater of Mortenox, and everyone was shocked when she returned to Halfling is Your Mother with the beast's head. Next came a behir that hunted dwarves searching for new mines to the north, and then a hydra that killed a noble's family as they swam in a lake.1
The Deep Pit
Only last year Shaila began taking missions in the Deep Pit. She has been inside just four times, but the feeling has her hooked. The right to enter the Pit, commonly called a Ticket, is much sought after by the mercenary companies of Vansreik; entry is regulated by the city's noble houses, and House Von Rain, the city's current ruler, may issue the largest number of Tickets.1
Shaila is now always on the lookout for new Tickets. She takes missions from nobles in particular, and offers them reasonable discounts so that they will give her Tickets into the Pit. She specialises in hunting and tracking, will not fight against nature-bonded figures, and can be found at Halfling is Your Mother in Vansreik.1
In battle
Shaila is a skilled archer who uses nature magic to make herself more effective in battle. She is known for her determination, though at times it gives her a deadly tunnel vision that leads her into danger, and she is reluctant to take missions with parties that cannot approach their enemies stealthily. Against humanoids she first targets the largest threat she can see; against monsters, knowing that she is usually the only ranged fighter, she aims for the enemy with the greatest mobility.1
Notes
- ↑BookMercenary Compendium, p. 130
Sources
This article draws on:
- MCMercenary Compendium(Bad Badger Games, 2024), p. 130
