Character

The Fang

CanonOfficial lore from the booksMCp. 10, 12, 137

The Fang is a cleric devoted to Malakar, the patron of thieves, and a member of The Black Veil. He is described as vicious, religious and a backstabber.1

In the Veil

The Fang entered the guild together with the current Wing, and he alone knows the Wing's true name. He takes on the Wing's role during missions and at the same time serves as the guild's head of intelligence. He also keeps the guild's books, recording every assassination and the fee that went with it.2

Each week he reports to the dragon Zherkses, and he holds the rare privilege of entering the dragon's inner sanctum, where its precious eggs are kept.2

Spoiler: The Fang's plotSpoils: Mercenary Compendium · Say what you have read

Ways of fighting

The Fang has no formal combat training, yet he regards his life as one continuous battle. He relies on deception and illusion, and his divine magic gives him creative answers to problems where his peers would rely on accuracy and agility. He favours disruption and uses deadly traps to draw enemies into vulnerable positions.2

He sees fighting as a last resort and tries to complete a mission without drawing his blade. In a fight he keeps strictly to what the contract demands and leaves other opponents to his companions, a habit his allies know well, since he repeats it several times on every mission.2

Notes

  1. ↑BookMercenary Compendium, pp. 12, 137
  2. ↑BookMercenary Compendium, p. 137

Sources

This article draws on:

  • MCMercenary Compendium(Bad Badger Games, 2024), pp. 10, 12, 137

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